ari/jobsworth

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app/controllers/widgets_controller.rb

Summary

Maintainability
D
2 days
Test Coverage

Method burndown_extracted_from_show has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

  def burndown_extracted_from_show
    start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
    filter = filter_from_filter_by

    @items = []
Severity: Minor
Found in app/controllers/widgets_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File widgets_controller.rb has 280 lines of code (exceeds 250 allowed). Consider refactoring.
Open

class WidgetsController < ApplicationController

  OVERDUE = 0
  TODAY = 1
  TOMORROW = 2
Severity: Minor
Found in app/controllers/widgets_controller.rb - About 2 hrs to fix

    Method burnup_extracted_from_show has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
    Open

      def burnup_extracted_from_show
        start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
        filter = filter_from_filter_by
    
        @items = []
    Severity: Minor
    Found in app/controllers/widgets_controller.rb - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method schedule_extracted_from_show has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
    Open

      def schedule_extracted_from_show
        filter = filter_from_filter_by
    
        if @widget.mine?
          tasks = current_user.tasks.eager_load(:users, :tags, :sheets, :todos, :dependencies, :dependants, {:project => :customer}, :milestone).where("tasks.completed_at IS NULL AND projects.completed_at IS NULL #{filter} AND (tasks.due_at IS NOT NULL OR tasks.milestone_id IS NOT NULL)")
    Severity: Minor
    Found in app/controllers/widgets_controller.rb - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method burnup_extracted_from_show has 43 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def burnup_extracted_from_show
        start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
        filter = filter_from_filter_by
    
        @items = []
    Severity: Minor
    Found in app/controllers/widgets_controller.rb - About 1 hr to fix

      Method burndown_extracted_from_show has 38 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        def burndown_extracted_from_show
          start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
          filter = filter_from_filter_by
      
          @items = []
      Severity: Minor
      Found in app/controllers/widgets_controller.rb - About 1 hr to fix

        Method show has 33 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          def show
            catch_error
        
            unless @widget.configured?
              render :partial => "widget_#{@widget.widget_type}_config"
        Severity: Minor
        Found in app/controllers/widgets_controller.rb - About 1 hr to fix

          Method task_graph_extracted_from_show has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
          Open

            def task_graph_extracted_from_show
              start, step, interval, range, tick = @widget.calculate_start_step_interval_range_tick(tz)
          
              filter = filter_from_filter_by
          
          
          Severity: Minor
          Found in app/controllers/widgets_controller.rb - About 1 hr to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  @items[d] += current_user.tasks.where("tasks.project_id IN (?) #{filter} AND tasks.created_at < ?  AND tasks.duration = 0 AND (tasks.completed_at IS NULL OR tasks.completed_at > ?) AND work_logs.started_at < ?", current_project_ids, start + d*interval, start + d*interval, start + d*interval).includes(:work_logs).sum('work_logs.duration').to_f / 480
          Severity: Minor
          Found in app/controllers/widgets_controller.rb and 1 other location - About 25 mins to fix
          app/controllers/widgets_controller.rb on lines 191..191

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 30.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

                  worked = current_user.tasks.where("tasks.project_id IN (?) AND tasks.created_at < ? AND (tasks.completed_at IS NULL OR tasks.completed_at > ?) #{filter} AND tasks.duration > 0 AND work_logs.started_at < ?", current_project_ids, start + d*interval, start + d*interval, start + d*interval).includes(:work_logs).sum('work_logs.duration').to_f / 480
          Severity: Minor
          Found in app/controllers/widgets_controller.rb and 1 other location - About 25 mins to fix
          app/controllers/widgets_controller.rb on lines 246..246

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 30.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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