Method parse_media_args
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def parse_media_args(media_args, method)
# photo and video uploads can accept different types of arguments (see above)
# so here, we parse the arguments into a form directly usable in put_connections
raise KoalaError.new("Wrong number of arguments for put_#{method == "photos" ? "picture" : "video"}") unless media_args.size.between?(1, 5)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_connection
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def get_connection(id, connection_name, args = {}, options = {}, &block)
Method put_connections
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def put_connections(id, connection_name, args = {}, options = {}, &block)
Method put_object
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def put_object(parent_object, connection_name, args = {}, options = {}, &block)
Method put_wall_post
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def put_wall_post(message, attachment = {}, target_id = "me", options = {}, &block)
Method delete_connections
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def delete_connections(id, connection_name, args = {}, options = {}, &block)
Method set_app_restrictions
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_app_restrictions(app_id, restrictions_hash, args = {}, options = {}, &block)
Similar blocks of code found in 2 locations. Consider refactoring. Open
def delete_connections(id, connection_name, args = {}, options = {}, &block)
# Deletes a given connection
raise AuthenticationError.new(nil, nil, "Delete requires an access token") unless access_token
graph_call("#{id}/#{connection_name}", args, "delete", options, &block)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def put_connections(id, connection_name, args = {}, options = {}, &block)
# Posts a certain connection
raise AuthenticationError.new(nil, nil, "Write operations require an access token") unless access_token
graph_call("#{id}/#{connection_name}", args, "post", options, &block)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76