assemblymade/coderwall

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app/mailers/weekly_digest_mailer.rb

Summary

Maintainability
A
3 hrs
Test Coverage

Method weekly_digest has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

  def weekly_digest(username)
    headers['X-Mailgun-Variables'] = {email_type: WEEKLY_DIGEST_EVENT}.to_json
    track_campaign(WEEKLY_DIGEST_EVENT)

    @user = User.find_by_username(username)
Severity: Minor
Found in app/mailers/weekly_digest_mailer.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method protips_for has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def protips_for(user, how_many=6)
    if user.last_request_at && user.last_request_at < 5.days.ago
      protips = Protip.trending_for_user(user).first(how_many)
      protips += Protip.trending.first(how_many-protips.count) if protips.count < how_many
    else
Severity: Minor
Found in app/mailers/weekly_digest_mailer.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method get_team_and_job_for has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def get_team_and_job_for(user)
    if user.team.try(:hiring?)
      [user.team, user.team.jobs.sample]
    else
      teams = teams_for_user(user)
Severity: Minor
Found in app/mailers/weekly_digest_mailer.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if user.team.try(:hiring?)
      [user.team, user.team.jobs.sample]
    else
      teams = teams_for_user(user)
      teams.each do |team|
Severity: Minor
Found in app/mailers/weekly_digest_mailer.rb and 1 other location - About 55 mins to fix
app/mailers/protip_mailer.rb on lines 85..91

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 45.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  def star_stats(stars, since=1.week.ago)
    stars.collect { |star| star.activity_stats(since, true) }.each_with_index.map { |stat, index| stat.merge(user: stars[index]) }
Severity: Minor
Found in app/mailers/weekly_digest_mailer.rb and 1 other location - About 15 mins to fix
app/mailers/protip_mailer.rb on lines 76..77

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 25.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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