assemblymade/coderwall

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Method search_trending_by_user has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

    def search_trending_by_user(username, query_string, tags, page, per_page)
Severity: Minor
Found in app/models/protip.rb - About 35 mins to fix

    Method search has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

      def self.search(query_string, country, page, per_page, search_type = :query_and_fetch)
    Severity: Minor
    Found in app/models/team.rb - About 35 mins to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              } else if (response.remainingEndoresments <= 0) {
                $('#endorse .endorsements').remove();
                $('#endorse .notification').remove();
                $('#endorse .message').html("There are no more skills to endorse.");
              } else {
      Severity: Minor
      Found in app/assets/javascripts/coderwall.js and 1 other location - About 35 mins to fix
      app/assets/javascripts/coderwall.js on lines 53..66

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 47.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              if (response.availableEndorsements <= 0) {
                $('#endorse .endorsements').remove();
                $('#endorse .notification').remove();
                $('#endorse .message').html("You used up all your endorsements. Unlock additional achievements to make more endorsements.");
              } else if (response.remainingEndoresments <= 0) {
      Severity: Minor
      Found in app/assets/javascripts/coderwall.js and 1 other location - About 35 mins to fix
      app/assets/javascripts/coderwall.js on lines 57..66

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 47.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Method build_repo_followed_activity! has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def build_repo_followed_activity!(refresh=false)
          Redis.current.zremrangebyrank(followed_repo_key, 0, Time.now.to_i) if refresh
          epoch_now  = Time.now.to_i
          first_time = refresh || Redis.current.zcount(followed_repo_key, 0, epoch_now) <= 0
          links      = GithubOld.new.activities_for(self.github, (first_time ? 20 : 1))
      Severity: Minor
      Found in app/models/concerns/user_github.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method extra_information has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def extra_information(data)
            extra_info = {}
            u          = User.find_by_username(data['user']['username']) unless data['user'].nil?
            extra_info.merge!(user_info(u)) unless u.nil?
            extra_info.merge!(team_info(u.team)) unless u.nil? or u.team.nil?
      Severity: Minor
      Found in app/structs/event.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method trending_topics has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def trending_topics
            trending_protips = search(nil, [], page: 1, per_page: 100)
      
            unless trending_protips.respond_to?(:errored?) and trending_protips.errored?
              static_trending = ENV['FEATURED_TOPICS'].split(",").map(&:strip).map(&:downcase) unless ENV['FEATURED_TOPICS'].blank?
      Severity: Minor
      Found in app/models/protip.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method follow has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def follow
          # TODO move to concern
          @team = if params[:id].present? && (params[:id].to_i rescue nil)
                    Team.find(params[:id].to_i)
                  else
      Severity: Minor
      Found in app/controllers/teams_controller.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method protips_for has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def protips_for(user, how_many=6)
          if user.last_request_at && user.last_request_at < 5.days.ago
            protips = Protip.trending_for_user(user).first(how_many)
            protips += Protip.trending.first(how_many-protips.count) if protips.count < how_many
          else
      Severity: Minor
      Found in app/mailers/weekly_digest_mailer.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method topic_protips_path has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def topic_protips_path(topic)
          user = topic.is_a?(Array) ? (topic.size == 1 ? topic.first : nil) : topic
          if User.exists?(username: user)
            user_protips_path(user)
          else
      Severity: Minor
      Found in app/helpers/application_helper.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method visitors has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def visitors
          since = is_admin? ? 0 : 2.weeks.ago.to_i
          full = is_admin? && params[:full] == 'true'
          @visitors = @team.aggregate_visitors(since).reject { |visitor| visitor[:user] && @team.on_team?(visitor[:user]) }
          @visitors = @visitors.first(75) if !is_admin? || !full
      Severity: Minor
      Found in app/controllers/teams_controller.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method for_omniauth has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          def for_omniauth(auth)
            if user = find_with_oauth(auth)
              user.apply_oauth(auth)
              user.save! if user.changed?
            else
      Severity: Minor
      Found in app/models/concerns/user_oauth.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method get_team_and_job_for has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def self.get_team_and_job_for(user)
          if user.team.try(:hiring?)
            [user.team, user.team.jobs.sample]
          else
            teams = teams_for_user(user)
      Severity: Minor
      Found in app/mailers/protip_mailer.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def update
          update_params = params.permit(:id, :_id, :job_id, :slug)
          update_team_params = params.require(:team).permit!
          @section_id = (params.permit(:section_id) || {})[:section_id]
      
      
      Severity: Minor
      Found in app/controllers/teams_controller.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method create has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def create
          opportunity_create_params = params.require(:opportunity).permit(:name, :team_id, :opportunity_type, :description, :tag_list, :location, :link, :salary, :apply, :remote)
          @job = Opportunity.new(opportunity_create_params)
          respond_to do |format|
            if @job.save
      Severity: Minor
      Found in app/controllers/opportunities_controller.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method get_team_and_job_for has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def get_team_and_job_for(user)
          if user.team.try(:hiring?)
            [user.team, user.team.jobs.sample]
          else
            teams = teams_for_user(user)
      Severity: Minor
      Found in app/mailers/weekly_digest_mailer.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function blur has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          blur: function (strength) {
              this.context.globalAlpha = 0.5; // Higher alpha made it more smooth
              // Add blur layers by strength to x and y
              // 2 made it a bit faster without noticeable quality loss
              for (var y = -strength; y <= strength; y += 2) {
      Severity: Minor
      Found in app/assets/javascripts/blur.js - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method perform has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def perform(spammable)
          return if Rails.env.test? || Rails.env.development?
          begin
            thing_to_analyze = spammable['klass'].classify.constantize.find(spammable['id'])
      
      
      Severity: Minor
      Found in app/jobs/analyze_spam_job.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method associate_event_fact has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def associate_event_fact(fact)
          if fact.tagged?('event')
            tokenized_tags = fact.tags.map { |t| Skill.tokenize(t) }
            if tokenized_tags.include?(tokenized)
              if fact.tagged?('spoke')
      Severity: Minor
      Found in app/models/skill.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method destination_url has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

        def destination_url
          if session[:return_to]
            session.delete(:return_to)
          elsif signed_in?
            if current_user.oldest_achievement_since_last_visit
      Severity: Minor
      Found in app/controllers/application_controller.rb - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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