balazsgrill/wscgo

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Showing 8 of 8 total issues

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (*outputConfigPartParser) ParseConfiguration(section config.ConfigurationSection, context config.ConfigurationContext) error {
    s := &devices.OutputConfig{}
    section.FillData(s)
    c := protocol.CreateSwitchConfig(section.GetID())
    section.FillData(&c.BasicDeviceConfig)
Severity: Major
Found in integration/gpio.go and 2 other locations - About 2 hrs to fix
integration/gpio.go on lines 11..27
integration/shutter.go on lines 11..27

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 217.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (*shutterConfigPartParser) ParseConfiguration(section config.ConfigurationSection, context config.ConfigurationContext) error {
    s := &devices.ShutterConfig{}
    section.FillData(s)
    c := protocol.CreateCoverConfig(section.GetID())
    section.FillData(&c.BasicDeviceConfig)
Severity: Major
Found in integration/shutter.go and 2 other locations - About 2 hrs to fix
integration/gpio.go on lines 11..27
integration/gpio.go on lines 31..47

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 217.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (*inputConfigPartParser) ParseConfiguration(section config.ConfigurationSection, context config.ConfigurationContext) error {
    s := &devices.InputConfig{}
    section.FillData(s)
    c := protocol.CreateDInputConfig(section.GetID())
    section.FillData(&c.BasicDeviceConfig)
Severity: Major
Found in integration/gpio.go and 2 other locations - About 2 hrs to fix
integration/gpio.go on lines 31..47
integration/shutter.go on lines 11..27

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 217.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method shutter.setCmd has a Cognitive Complexity of 31 (exceeds 20 allowed). Consider refactoring.
Open

func (shutter *shutter) setCmd(steps int, stopIfDirchange bool) {
    shutter.lock.Lock()
    defer shutter.lock.Unlock()
    if steps == 0 {
        //stop
Severity: Minor
Found in devices/shutter.go - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method mcp23xxxConfigParser.ParseConfiguration has 10 return statements (exceeds 4 allowed).
Open

func (p *mcp23xxxConfigParser) ParseConfiguration(section config.ConfigurationSection, context config.ConfigurationContext) error {
    c := &Mcp23xxxConfig{}
    err := section.FillData(c)
    if err != nil {
        return err
Severity: Major
Found in integration/mcp23xxx.go - About 1 hr to fix

Method pca9685ConfigParser.ParseConfiguration has 6 return statements (exceeds 4 allowed).
Open

func (*pca9685ConfigParser) ParseConfiguration(section config.ConfigurationSection, context config.ConfigurationContext) error {
    c := &Pca9685Config{}
    err := section.FillData(c)
    if err != nil {
        return err
Severity: Major
Found in integration/pca9685.go - About 40 mins to fix

Function Dial has 6 return statements (exceeds 4 allowed).
Open

func Dial(address string) (*Client, error) {
    bt := GetCBContext()
    ctx, cancel := context.WithTimeout(context.Background(), timeout)
    defer cancel()
    client, err := ble.Dial(ctx, ble.NewAddr(address))
Severity: Major
Found in devices/cometblue/cometblue.go - About 40 mins to fix

Method CometBlueContext.init has 6 return statements (exceeds 4 allowed).
Open

func (c *CometBlueContext) init() error {
    var err error
    c.once.Do(func() {
        log.Println("Initializing bluetooth")
        d, err := dev.NewDevice("default")
Severity: Major
Found in devices/cometblue/bt.go - About 40 mins to fix
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