src/view/Colors.rb
#===Contient l'ensemble des couleurs du jeu
class Colors
def Colors.toGdkColor(r, g, b)
return Gdk::Color.new(r * 65535, g * 65535, b * 65535);
end
def Colors.clone(color)
return Gdk::Color.new(color.red, color.green, color.blue)
end
CL_BLANK = Colors.toGdkColor(1,1,1);
CL_HIGHLIGHT = Colors.toGdkColor(0.81,0.92,0.92);
CL_HIGHLIGHT_LINE = Colors.toGdkColor(0.88,1,1);
CL_HIGHLIGHT_SQUARE = Colors.toGdkColor(0.90,0.80,1);
CL_NUMBER_LOCKED = Colors.toGdkColor(0.5,0,0);
CL_NUMBER = Colors.toGdkColor(0.5,0.5,0.5);
CL_HIGHLIGHT_METHOD = Colors.toGdkColor(0.25,0.75,0.1)
CL_HIGHLIGHT_NUMBER_HINT = Colors.toGdkColor(0.5,0.75,0.1)
end