Showing 687 of 687 total issues
Method find_class_or_module
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def find_class_or_module(node, namespace)
return nil unless node
name = namespace.pop
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_return
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def on_return(node)
# Check Lint/NonLocalExitFromIterator first before this cop
node.each_ancestor(:block, :def, :defs) do |n|
break if scoped_node?(n)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_send
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def on_send(node)
return unless struct_new(node)
node.arguments.each_with_index do |arg, index|
# Ignore if the first argument is a class name
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method shadowing_assignment
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def shadowing_assignment(argument)
return unless argument.referenced?
assignment_without_argument_usage(argument) do |node, location_known|
assignment_without_usage_pos = node.source_range.begin_pos
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_return
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def on_return(return_node)
return if return_value?(return_node)
return_node.each_ancestor(:block, :def, :defs) do |node|
break if scoped_node?(node)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method bad_method?
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def bad_method?(method_name, block)
if active_support_extensions_enabled?
bad_method_with_active_support?(block) do |key_arg, send_node|
if send_node.method?(:in?) && send_node.receiver&.source != key_arg.source
return false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_safe_nav_to_all_methods_in_chain
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def add_safe_nav_to_all_methods_in_chain(corrector,
start_method,
method_chain)
start_method.each_ancestor do |ancestor|
break unless %i[send block].include?(ancestor.type)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method unsafe_method_used?
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def unsafe_method_used?(method_chain, method)
return true if unsafe_method?(method)
method.each_ancestor(:send).any? do |ancestor|
break true unless config.for_cop('Lint/SafeNavigationChain')['Enabled']
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_and
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def on_and(node) # rubocop:disable Metrics/AbcSize, Metrics/CyclomaticComplexity, Metrics/MethodLength
collect_and_clauses(node).each do |(lhs, lhs_operator_range), (rhs, _rhs_operator_range)|
lhs_not_nil_check = not_nil_check?(lhs)
lhs_receiver = lhs_not_nil_check || lhs
rhs_receiver = find_matching_receiver_invocation(strip_begin(rhs), lhs_receiver)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_expressions
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def check_expressions(node, expressions, insert_position)
return if expressions.any?(&:nil?)
inserted_expression = false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method expect_correction
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def expect_correction(correction, loop: true, source: nil)
if source
expected_annotations = parse_annotations(source, raise_error: false)
@processed_source = parse_processed_source(expected_annotations.plain_source)
_investigate(cop, @processed_source)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
module Cop
module Style
# Checks for uses of if with a negated condition. Only ifs
# without else are considered. There are three different styles:
#
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 68.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
module Cop
module Style
# Checks for uses of unless with a negated condition. Only unless
# without else are considered. There are three different styles:
#
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 68.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method find_end_line
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def find_end_line(node)
if node.if_type?
if node.else?
node.loc.else.line
elsif node.ternary?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method match_path?
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def match_path?(pattern, path)
case pattern
when String
matches =
if pattern == path
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_cop_config_value
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def check_cop_config_value(hash, parent = nil)
hash.each do |key, value|
check_cop_config_value(value, key) if value.is_a?(Hash)
next unless CONFIG_CHECK_KEYS.include?(key) && value.is_a?(String)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_enforced_styles
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def validate_enforced_styles(valid_cop_names) # rubocop:todo Metrics/AbcSize
valid_cop_names.each do |name|
styles = @config[name].select { |key, _| key.start_with?('Enforced') }
styles.each do |style_name, style|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method configuration_from_file
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def configuration_from_file(config_file, check: true)
return default_configuration if config_file == DEFAULT_FILE
config = load_file(config_file, check: check)
config.validate_after_resolution if check
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method register_offense
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def register_offense(node, message, replacement) # rubocop:disable Metrics/AbcSize
add_offense(node.value, message: message) do |corrector|
corrector.replace(node, replacement)
next unless (def_node = def_node_that_require_parentheses(node))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method on_new_investigation
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def on_new_investigation
return if processed_source.blank?
dependency_declarations(processed_source.ast)
.each_cons(2) do |previous, current|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"