Showing 1,176 of 1,233 total issues
Avoid too many return
statements within this method. Open
Open
return 1
Avoid too many return
statements within this method. Open
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return "エラー。ボーナス・ペナルティダイスの値は#{BONUS_DICE_RANGE.min}~#{BONUS_DICE_RANGE.max}です。"
Avoid too many return
statements within this method. Open
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return origin_stranger(order)
Avoid too many return
statements within this method. Open
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return getWeaponTableBow
Avoid too many return
statements within this method. Open
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return "#{result_text}#{desperation_result}"
Avoid too many return
statements within this method. Open
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return origin_normal()
Avoid too many return
statements within this method. Open
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return getWeaponTableMartialArt
Avoid too many return
statements within this method. Open
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return Result.fumble("#{result_text}:判定失敗! [Total Failure]")
Avoid too many return
statements within this method. Open
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return origin_karma(order)
Avoid too many return
statements within this method. Open
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return 2
Avoid too many return
statements within this method. Open
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return 3
Avoid too many return
statements within this method. Open
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return result_text.to_s
Avoid too many return
statements within this method. Open
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return getWeaponTableStand
Avoid too many return
statements within this method. Open
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return getWeaponTableAxCounter
Avoid too many return
statements within this method. Open
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return getWeaponTableClubCounter
Avoid too many return
statements within this method. Open
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return getWeaponTableProWrestling
Avoid too many return
statements within this method. Open
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return getWeaponTableProWrestlingCounter
Avoid too many return
statements within this method. Open
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return Result.failure("#{result_text}:判定失敗!")
Avoid too many return
statements within this method. Open
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return result_text.to_s
Avoid too many return
statements within this method. Open
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return getWeaponTableClub