lib/bcdice/game_system/Chill.rb
Method check_strike_rank
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def check_strike_rank(strikeRank)
strikeRank = strikeRank.to_i
dice = ''
dice_add = ''
Method roll_strike_rank_result
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
def roll_strike_rank_result(string)
debug('strike_rank begin string', string)
wounds = 0
sta_loss = 0
Method result_1d100
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
Open
def result_1d100(total, _dice_total, cmp_op, target)
return nil if target == '?'
return nil if cmp_op != :<=
if total >= 100
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_strike_rank
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Open
def check_strike_rank(strikeRank)
strikeRank = strikeRank.to_i
dice = ''
dice_add = ''
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"