bcdice/BCDice

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lib/bcdice/game_system/IfIfIf.rb

Summary

Maintainability
C
1 day
Test Coverage

File IfIfIf.rb has 607 lines of code (exceeds 250 allowed). Consider refactoring.
Open

module BCDice
  module GameSystem
    class IfIfIf < Base
      ID = "IfIfIf"

Severity: Major
Found in lib/bcdice/game_system/IfIfIf.rb - About 1 day to fix

    Method check_action has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

          def check_action(command)
            case command
            when "ID"
              eval_common_command("3TY6")
            when "IE"
    Severity: Minor
    Found in lib/bcdice/game_system/IfIfIf.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

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