bcdice/BCDice

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lib/bcdice/game_system/SteamPunkers.rb

Summary

Maintainability
C
1 day
Test Coverage
A
94%

File SteamPunkers.rb has 479 lines of code (exceeds 250 allowed). Consider refactoring.
Open

require 'bcdice/base'
require 'bcdice/dice_table/d66_range_table'

module BCDice
  module GameSystem
Severity: Minor
Found in lib/bcdice/game_system/SteamPunkers.rb - About 7 hrs to fix

    Method roll_sp has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

          def roll_sp(command)
            m = /^SP(\d+)(?:>=(\d+))?$/i.match(command)
            unless m
              return nil
            end
    Severity: Minor
    Found in lib/bcdice/game_system/SteamPunkers.rb - About 1 hr to fix

      Method roll_sp has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
      Open

            def roll_sp(command)
              m = /^SP(\d+)(?:>=(\d+))?$/i.match(command)
              unless m
                return nil
              end
      Severity: Minor
      Found in lib/bcdice/game_system/SteamPunkers.rb - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

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