lib/bcdice/game_system/sword_world/rating_options.rb
# frozen_string_literal: true
module BCDice
module GameSystem
class SwordWorld < Base
class RatingOptions
# @return [Integer, nil]
attr_accessor :critical
# @return [Integer, nil]
attr_accessor :kept_modify
# @return [Integer, nil]
attr_accessor :first_to
# @return [Integer, nil]
attr_accessor :first_modify
# @return [Integer, nil]
attr_accessor :rateup
# @return [Boolean, nil]
attr_accessor :greatest_fortune
# @return [Integer, nil]
attr_accessor :semi_fixed_val
# @return [Integer, nil]
attr_accessor :tmp_fixed_val
# @return [Integer, nil]
attr_accessor :modifier
# @return [Integer, nil]
attr_accessor :modifier_after_half
# @return [Integer, nil]
attr_accessor :modifier_after_one_and_a_half
def settable_first_roll_adjust_option?
return first_modify.nil? && first_to.nil?
end
def settable_non_2d_roll_option?
return greatest_fortune.nil? && semi_fixed_val.nil? && tmp_fixed_val.nil?
end
end
end
end
end