bcgov/common-forms-toolkit

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docs/sample/forms/myform/dataService.js

Summary

Maintainability
F
1 wk
Test Coverage

File dataService.js has 294 lines of code (exceeds 250 allowed). Consider refactoring.
Open

const equal = require('fast-deep-equal');
const log = require('npmlog');
const Problem = require('api-problem');
const {transaction} = require('objection');
const {v4: uuidv4} = require('uuid');
Severity: Minor
Found in docs/sample/forms/myform/dataService.js - About 3 hrs to fix

    Function update has 41 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      async update(obj, user) {
        if (!obj) {
          throw Error(`${this._constants.TITLE} cannot be updated without data`);
        }
    
    
    Severity: Minor
    Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

      Function create has 37 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        async create(obj, user) {
          if (!obj) {
            throw Error(`${this._constants.TITLE} cannot be created without data`);
          }
      
      
      Severity: Minor
      Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

        Function updateSubmission has 31 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          async updateSubmission(submissionId, obj, user) {
            // update: location, contacts, business
            if (!obj) {
              throw Error(`${this._constants.TITLE} Submission cannot be updated without data`);
            }
        Severity: Minor
        Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

          Function searchSubmissions has 27 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            async searchSubmissions(params) {
              const tiny = data => {
                if (!data || !Array.isArray(data) || !data.length) {
                  return [];
                }
          Severity: Minor
          Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

            Function createSubmission has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              async createSubmission(obj, user) {
                if (!obj) {
                  throw Error(`${this._constants.TITLE} Submission cannot be created without data`);
                }
            
            
            Severity: Minor
            Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

              Function current has 26 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                async current(tiny) {
                  let form;
                  let version;
              
                  if (tiny) {
              Severity: Minor
              Found in docs/sample/forms/myform/dataService.js - About 1 hr to fix

                Function updateSubmission has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                  async updateSubmission(submissionId, obj, user) {
                    // update: location, contacts, business
                    if (!obj) {
                      throw Error(`${this._constants.TITLE} Submission cannot be updated without data`);
                    }
                Severity: Minor
                Found in docs/sample/forms/myform/dataService.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                'Problem' is assigned a value but never used.
                Open

                const Problem = require('api-problem');

                Disallow Unused Variables (no-unused-vars)

                Variables that are declared and not used anywhere in the code are most likely an error due to incomplete refactoring. Such variables take up space in the code and can lead to confusion by readers.

                Rule Details

                This rule is aimed at eliminating unused variables, functions, and function parameters.

                A variable foo is considered to be used if any of the following are true:

                • It is called (foo()) or constructed (new foo())
                • It is read (var bar = foo)
                • It is passed into a function as an argument (doSomething(foo))
                • It is read inside of a function that is passed to another function (doSomething(function() { foo(); }))

                A variable is not considered to be used if it is only ever declared (var foo = 5) or assigned to (foo = 7).

                Examples of incorrect code for this rule:

                /*eslint no-unused-vars: "error"*/
                /*global some_unused_var*/
                
                // It checks variables you have defined as global
                some_unused_var = 42;
                
                var x;
                
                // Write-only variables are not considered as used.
                var y = 10;
                y = 5;
                
                // A read for a modification of itself is not considered as used.
                var z = 0;
                z = z + 1;
                
                // By default, unused arguments cause warnings.
                (function(foo) {
                    return 5;
                })();
                
                // Unused recursive functions also cause warnings.
                function fact(n) {
                    if (n < 2) return 1;
                    return n * fact(n - 1);
                }
                
                // When a function definition destructures an array, unused entries from the array also cause warnings.
                function getY([x, y]) {
                    return y;
                }

                Examples of correct code for this rule:

                /*eslint no-unused-vars: "error"*/
                
                var x = 10;
                alert(x);
                
                // foo is considered used here
                myFunc(function foo() {
                    // ...
                }.bind(this));
                
                (function(foo) {
                    return foo;
                })();
                
                var myFunc;
                myFunc = setTimeout(function() {
                    // myFunc is considered used
                    myFunc();
                }, 50);
                
                // Only the second argument from the descructured array is used.
                function getY([, y]) {
                    return y;
                }

                exported

                In environments outside of CommonJS or ECMAScript modules, you may use var to create a global variable that may be used by other scripts. You can use the /* exported variableName */ comment block to indicate that this variable is being exported and therefore should not be considered unused.

                Note that /* exported */ has no effect for any of the following:

                • when the environment is node or commonjs
                • when parserOptions.sourceType is module
                • when ecmaFeatures.globalReturn is true

                The line comment // exported variableName will not work as exported is not line-specific.

                Examples of correct code for /* exported variableName */ operation:

                /* exported global_var */
                
                var global_var = 42;

                Options

                This rule takes one argument which can be a string or an object. The string settings are the same as those of the vars property (explained below).

                By default this rule is enabled with all option for variables and after-used for arguments.

                {
                    "rules": {
                        "no-unused-vars": ["error", { "vars": "all", "args": "after-used", "ignoreRestSiblings": false }]
                    }
                }

                vars

                The vars option has two settings:

                • all checks all variables for usage, including those in the global scope. This is the default setting.
                • local checks only that locally-declared variables are used but will allow global variables to be unused.

                vars: local

                Examples of correct code for the { "vars": "local" } option:

                /*eslint no-unused-vars: ["error", { "vars": "local" }]*/
                /*global some_unused_var */
                
                some_unused_var = 42;

                varsIgnorePattern

                The varsIgnorePattern option specifies exceptions not to check for usage: variables whose names match a regexp pattern. For example, variables whose names contain ignored or Ignored.

                Examples of correct code for the { "varsIgnorePattern": "[iI]gnored" } option:

                /*eslint no-unused-vars: ["error", { "varsIgnorePattern": "[iI]gnored" }]*/
                
                var firstVarIgnored = 1;
                var secondVar = 2;
                console.log(secondVar);

                args

                The args option has three settings:

                • after-used - unused positional arguments that occur before the last used argument will not be checked, but all named arguments and all positional arguments after the last used argument will be checked.
                • all - all named arguments must be used.
                • none - do not check arguments.

                args: after-used

                Examples of incorrect code for the default { "args": "after-used" } option:

                /*eslint no-unused-vars: ["error", { "args": "after-used" }]*/
                
                // 2 errors, for the parameters after the last used parameter (bar)
                // "baz" is defined but never used
                // "qux" is defined but never used
                (function(foo, bar, baz, qux) {
                    return bar;
                })();

                Examples of correct code for the default { "args": "after-used" } option:

                /*eslint no-unused-vars: ["error", {"args": "after-used"}]*/
                
                (function(foo, bar, baz, qux) {
                    return qux;
                })();

                args: all

                Examples of incorrect code for the { "args": "all" } option:

                /*eslint no-unused-vars: ["error", { "args": "all" }]*/
                
                // 2 errors
                // "foo" is defined but never used
                // "baz" is defined but never used
                (function(foo, bar, baz) {
                    return bar;
                })();

                args: none

                Examples of correct code for the { "args": "none" } option:

                /*eslint no-unused-vars: ["error", { "args": "none" }]*/
                
                (function(foo, bar, baz) {
                    return bar;
                })();

                ignoreRestSiblings

                The ignoreRestSiblings option is a boolean (default: false). Using a Rest Property it is possible to "omit" properties from an object, but by default the sibling properties are marked as "unused". With this option enabled the rest property's siblings are ignored.

                Examples of correct code for the { "ignoreRestSiblings": true } option:

                /*eslint no-unused-vars: ["error", { "ignoreRestSiblings": true }]*/
                // 'type' is ignored because it has a rest property sibling.
                var { type, ...coords } = data;

                argsIgnorePattern

                The argsIgnorePattern option specifies exceptions not to check for usage: arguments whose names match a regexp pattern. For example, variables whose names begin with an underscore.

                Examples of correct code for the { "argsIgnorePattern": "^_" } option:

                /*eslint no-unused-vars: ["error", { "argsIgnorePattern": "^_" }]*/
                
                function foo(x, _y) {
                    return x + 1;
                }
                foo();

                caughtErrors

                The caughtErrors option is used for catch block arguments validation.

                It has two settings:

                • none - do not check error objects. This is the default setting.
                • all - all named arguments must be used.

                caughtErrors: none

                Not specifying this rule is equivalent of assigning it to none.

                Examples of correct code for the { "caughtErrors": "none" } option:

                /*eslint no-unused-vars: ["error", { "caughtErrors": "none" }]*/
                
                try {
                    //...
                } catch (err) {
                    console.error("errors");
                }

                caughtErrors: all

                Examples of incorrect code for the { "caughtErrors": "all" } option:

                /*eslint no-unused-vars: ["error", { "caughtErrors": "all" }]*/
                
                // 1 error
                // "err" is defined but never used
                try {
                    //...
                } catch (err) {
                    console.error("errors");
                }

                caughtErrorsIgnorePattern

                The caughtErrorsIgnorePattern option specifies exceptions not to check for usage: catch arguments whose names match a regexp pattern. For example, variables whose names begin with a string 'ignore'.

                Examples of correct code for the { "caughtErrorsIgnorePattern": "^ignore" } option:

                /*eslint no-unused-vars: ["error", { "caughtErrorsIgnorePattern": "^ignore" }]*/
                
                try {
                    //...
                } catch (ignoreErr) {
                    console.error("errors");
                }

                When Not To Use It

                If you don't want to be notified about unused variables or function arguments, you can safely turn this rule off. Source: http://eslint.org/docs/rules/

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  async update(obj, user) {
                    if (!obj) {
                      throw Error(`${this._constants.TITLE} cannot be updated without data`);
                    }
                
                
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 3 days to fix
                app/src/forms/attestations/dataService.js on lines 93..158

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 636.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  async create(obj, user) {
                    if (!obj) {
                      throw Error(`${this._constants.TITLE} cannot be created without data`);
                    }
                
                
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 2 days to fix
                app/src/forms/attestations/dataService.js on lines 39..86

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 418.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  async current(tiny) {
                    let form;
                    let version;
                
                    if (tiny) {
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 1 day to fix
                app/src/forms/attestations/dataService.js on lines 173..201

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 285.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  async deleteSubmission(submissionId, user) {
                    if (!submissionId) {
                      throw Error(`${this._constants.TITLE} Submission cannot be deleted without an id`);
                    }
                
                
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 1 day to fix
                app/src/forms/attestations/dataService.js on lines 342..365

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 251.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  _copyAndRemoveStamps(obj){
                    let items = obj;
                    if (!Array.isArray(items)) {
                      items = [obj];
                    }
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 3 hrs to fix
                app/src/forms/attestations/dataService.js on lines 16..26

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 99.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                      if (!this._equalTo(currentSubmission.survey, obj.survey)) {
                        obj.survey.updatedBy = user.username;
                        await this._models.Survey.query(trx).patchAndFetchById(obj.survey.surveyId, obj.survey);
                        doTheUpdate = true;
                      }
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 3 hrs to fix
                app/src/forms/attestations/dataService.js on lines 316..320

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 96.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                      const currentSubmission = await this._models.Submission.query()
                        .first()
                        .where({submissionId: submissionId})
                        .where({submissionId: obj.submissionId})
                        .withGraphFetched('[survey]')
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 2 hrs to fix
                app/src/forms/attestations/dataService.js on lines 287..292

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  async read() {
                    return this._models.Form.query()
                      .first()
                      .allowGraph('[versions.statusCodes, metadata]')
                      .withGraphFetched('metadata')
                Severity: Major
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 1 hr to fix
                app/src/forms/attestations/dataService.js on lines 164..171

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 64.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                      if (doTheUpdate) {
                        // only want to update the who and when...
                        await this._models.Submission.query(trx).patchAndFetchById(obj.submissionId, {updatedBy: user.username});
                      }
                Severity: Minor
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 55 mins to fix
                app/src/forms/attestations/dataService.js on lines 322..325

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 53.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                    if (tiny) {
                      return this._models.Submission.query()
                        .findById(submissionId)
                        .allowGraph('[survey]')
                        .withGraphFetched('[survey]')
                Severity: Minor
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 50 mins to fix
                app/src/forms/common/dataService.js on lines 177..183

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 52.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                  _equalTo(a, b) {
                    const x = this._copyAndRemoveStamps(a);
                    const y = this._copyAndRemoveStamps(b);
                    return equal(x, y);
                  }
                Severity: Minor
                Found in docs/sample/forms/myform/dataService.js and 1 other location - About 45 mins to fix
                app/src/forms/attestations/dataService.js on lines 28..32

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 50.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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