bdurand/lumberjack

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lib/lumberjack/logger.rb

Summary

Maintainability
C
1 day
Test Coverage

Class Logger has 46 methods (exceeds 20 allowed). Consider refactoring.
Wontfix

  class Logger
    include Severity

    # The time that the device was last flushed.
    attr_reader :last_flushed_at
Severity: Minor
Found in lib/lumberjack/logger.rb - About 6 hrs to fix

    File logger.rb has 327 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    module Lumberjack
      # Logger is a thread safe logging object. It has a compatible API with the Ruby
      # standard library Logger class, the Log4r gem, and ActiveSupport::BufferedLogger.
      #
      # === Example
    Severity: Minor
    Found in lib/lumberjack/logger.rb - About 3 hrs to fix

      Method add_entry has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

          def add_entry(severity, message, progname = nil, tags = nil)
            begin
              severity = Severity.label_to_level(severity) unless severity.is_a?(Integer)
              return true unless device && severity && severity >= level
      
      
      Severity: Minor
      Found in lib/lumberjack/logger.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method create_flusher_thread has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
      Wontfix

          def create_flusher_thread(flush_seconds) # :nodoc:
            if flush_seconds > 0
              begin
                logger = self
                Thread.new do
      Severity: Minor
      Found in lib/lumberjack/logger.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method call_add_entry has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
      Open

          def call_add_entry(severity, message_or_progname_or_tags, progname_or_tags, &block) # :nodoc:
            message = nil
            progname = nil
            tags = nil
            if block
      Severity: Minor
      Found in lib/lumberjack/logger.rb - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method add_entry has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          def add_entry(severity, message, progname = nil, tags = nil)
            begin
              severity = Severity.label_to_level(severity) unless severity.is_a?(Integer)
              return true unless device && severity && severity >= level
      
      
      Severity: Minor
      Found in lib/lumberjack/logger.rb - About 1 hr to fix

        Method open_device has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Wontfix

            def open_device(device, options) # :nodoc:
              if device.nil?
                nil
              elsif device.is_a?(Device)
                device
        Severity: Minor
        Found in lib/lumberjack/logger.rb - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method set_thread_local_value has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Wontfix

            def set_thread_local_value(name, value) # :nodoc:
              values = Thread.current[name]
              unless values
                values = {}
                Thread.current[name] = values
        Severity: Minor
        Found in lib/lumberjack/logger.rb - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method tag has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            def tag(tags, &block)
              tags = Tags.stringify_keys(tags)
              thread_tags = thread_local_value(:lumberjack_logger_tags)
              if block
                merged_tags = (thread_tags ? thread_tags.merge(tags) : tags.dup)
        Severity: Minor
        Found in lib/lumberjack/logger.rb - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

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