Showing 274 of 508 total issues
File webpack.js
has 359 lines of code (exceeds 250 allowed). Consider refactoring. Open
import Gauge from 'gauge'
import TerserPlugin from 'terser-webpack-plugin'
import express from 'express'
import webpack from 'webpack'
import { BundleAnalyzerPlugin } from 'webpack-bundle-analyzer'
Function getFilesFromEvent
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
async function getFilesFromEvent(
event: DragEvent,
log: LoggingFunction
): Promise<FileEntry[]> {
const out: FileEntry[] = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File player-state.spec.js
has 350 lines of code (exceeds 250 allowed). Consider refactoring. Open
import assert from 'assert'
import GameInput from '../input'
import Player from '../player'
import PlayerState from './player-state'
Function TouchPlugin
has 109 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function TouchPlugin(context) {
let scratchStartY = null
let scratchY = null
const getInput = bench.wrap('input:touch:I', _getInput)
const getScratch = bench.wrap('input:touch:SC', _getScratch)
File MusicSelectScene.tsx
has 344 lines of code (exceeds 250 allowed). Consider refactoring. Open
import './MusicSelectScene.scss'
import * as Analytics from '../analytics'
import * as MusicPreviewer from 'bemuse/music-previewer'
import * as MusicSearchIO from '../io/MusicSearchIO'
Function index
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
export async function index(path, { recursive }) {
const stat = await fileStat(path)
if (!stat.isDirectory()) throw new Error('Not a directory: ' + path)
const cache = new Cache(join(path, 'index.cache'))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function CustomFolderTester
has 105 lines of code (exceeds 25 allowed). Consider refactoring. Open
const CustomFolderTester = () => {
const context = getDefaultCustomFolderContext()
const { isLoading, error, data } = useQuery('customFolder', async () => {
const result = await getCustomFolderState(context)
return result
Function applyWebConfig
has 103 lines of code (exceeds 25 allowed). Consider refactoring. Open
function applyWebConfig(config) {
Object.assign(config, {
entry: {
boot: ['./boot'],
},
Function BemusePreviewer
has 99 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const BemusePreviewer = () => {
const div = useRef<HTMLDivElement>(null)
const [previewState, dispatch] = useReducer(previewStateReducer, {
currentTime: 0,
hiSpeed: 1,
Notechart
has 31 functions (exceeds 20 allowed). Consider refactoring. Open
export class Notechart {
private _timing: BMS.Timing
private _keysounds: BMS.Keysounds
private _positioning: BMS.Positioning
private _spacing: BMS.Spacing
File game-launcher.tsx
has 322 lines of code (exceeds 250 allowed). Consider refactoring. Open
import * as Analytics from './analytics'
import * as Options from './entities/Options'
import { Chart, Song } from 'bemuse/collection-model/types'
import { ReactScene, SceneManager } from 'bemuse/scene-manager'
Function PreviewKeyHandler
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const PreviewKeyHandler: FC<PreviewKeyHandler> = (props) => {
const getLatestNotechartPreview = useLatest(props.notechartPreview)
useEffect(() => {
const onKeyDown = (e: KeyboardEvent) => {
if (isModalActive()) return
Function go
has 89 lines of code (exceeds 25 allowed). Consider refactoring. Open
async function go(loader, element) {
const master = new SamplingMaster(ctx)
const $log = element.find('.js-log')
const $play = element.find('.js-play').hide()
const $sampler = element.find('.js-sampler')
File index.ts
has 313 lines of code (exceeds 250 allowed). Consider refactoring. Open
import {
Action,
DataStore,
initialState,
put,
File player-state.ts
has 313 lines of code (exceeds 250 allowed). Consider refactoring. Open
import _ from 'lodash'
import PlayerStats from './player-stats'
import {
MISSED,
Function music
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
function music(master: SamplingMaster, samples: Samples) {
return function play(callbacks: { a: () => void }) {
master.unmute()
const BPM = 148
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function compile
has 85 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function compile(text: string, options?: Partial<BMSCompileOptions>) {
options = options || {}
const chart = new BMSChart()
Function PreviewInfo
has 85 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const PreviewInfo: FC<PreviewInfo> = (props) => {
const preview = props.notechartPreview
const measureInfo = useMemo(() => {
return props.notechartPreview.getMeasureInfo(props.previewState.currentTime)
Function previewStateReducer
has 84 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function previewStateReducer(
state: PreviewState,
action: PreviewAction
) {
let nextState = state
Function onKeyDown
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
const onKeyDown = (e: KeyboardEvent) => {
if (isModalActive()) return
console.log(e.key)
if (e.key === '2') {
props.dispatch({ speedUp: true })