lib/sportradar/api/soccer/team.rb
Class Team
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
Open
class Team < Data
attr_reader :response
attr_accessor :tournament_id, :venue, :player_stats
attr_reader :id, :league_group, :name, :country, :country_code, :abbreviation, :qualifier
alias :alias :abbreviation
Method update
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
Open
def update(data, **opts)
@id = data['id'] if data['id']
@league_group = opts[:league_group] || data['league_group'] || @league_group
# get_tournament_id(data, **opts)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"