benjamine/resource-shadow

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Showing 88 of 160 total issues

Avoid too many return statements within this function.
Open

    return true;
Severity: Major
Found in public/build/test-bundle.js - About 30 mins to fix

    Avoid too many return statements within this function.
    Open

             return false;
    Severity: Major
    Found in public/build/test-bundle.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

            return regExpEquiv(actual, expected);
      Severity: Major
      Found in public/build/test-bundle.js - About 30 mins to fix

        Avoid too many return statements within this function.
        Open

              return objEquiv(actual, expected);
        Severity: Major
        Found in public/build/test-bundle.js - About 30 mins to fix

          Avoid too many return statements within this function.
          Open

                return false;
          Severity: Major
          Found in public/build/test-bundle.js - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                  return actual.getTime() === expected.getTime();
            Severity: Major
            Found in public/build/test-bundle.js - About 30 mins to fix

              Function load has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

              ResourceShadow.prototype.load = function(preJson) {
              
                this.loadLocal();
              
                if (this.loading || this.saving) {
              Severity: Minor
              Found in src/resource-shadow.js - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function goOnline has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
              Open

              ResourceShadow.prototype.goOnline = function(url, saveMethod, headers) {
                if (url) {
                  this.url = url;
                }
                if (typeof saveMethod === 'string') {
              Severity: Minor
              Found in src/resource-shadow.js - About 25 mins to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

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