src/ast/VariableReference.js
/*
* Copyright 2002-2015 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {SpelNode} from './SpelNode';
/**
* Represents a variable reference, eg. #someVar. Note this is different to a *local*
* variable like $someVar
*
* @author Andy Clement
* @author Ben March
* @since 0.2.0
*/
function createNode(variableName, position) {
var node = SpelNode.create('variable', position);
node.getRaw = function () {
return variableName;
};
node.getValue = function (state) {
var context = state.activeContext.peek(),
locals = state.locals;
if (!context) {
throw {
name: 'ContextDoesNotExistException',
message: 'Attempting to look up variable \''+ variableName +'\' for an undefined context.'
};
}
//there are 2 keywords (root, this) that need to be dealt with
if (variableName === 'this') {
return context;
}
if (variableName === 'root') {
return state.rootContext;
}
return locals[variableName];
};
node.setValue = function (value, state) {
var locals = state.locals;
/*jshint -W093 */
return locals[variableName] = value;
/*jshint +W093 */
};
return node;
}
export var VariableReference = {
create: createNode
};