File roles.ts
has 982 lines of code (exceeds 700 allowed). Consider refactoring. Open
import { ReferentDto, UserDto } from "./dto";
import { region2department } from "./region-and-departments";
import { isNowBetweenDates } from "./utils/date";
import { LIMIT_DATE_ESTIMATED_SEATS, LIMIT_DATE_TOTAL_SEATS, STATUS_CLASSE } from "./constants/constants";
import { ClasseType, SessionPhase1Type } from "./mongoSchema";
Function canSearchInElasticSearch
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
function canSearchInElasticSearch(actor, index) {
if (index === "mission") {
return [ROLES.ADMIN, ROLES.REFERENT_REGION, ROLES.REFERENT_DEPARTMENT, ROLES.RESPONSIBLE, ROLES.SUPERVISOR].includes(actor.role);
} else if (index === "school" || index === "schoolramses") {
return [ROLES.ADMIN, ROLES.REFERENT_REGION, ROLES.REFERENT_DEPARTMENT, ROLES.RESPONSIBLE, ROLES.SUPERVISOR, ROLES.HEAD_CENTER, ROLES.VISITOR].includes(actor.role);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canUpdateReferent
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function canUpdateReferent({ actor, originalTarget, modifiedTarget = null, structure }: CanUpdateReferent) {
const isMe = actor._id?.toString() === originalTarget._id?.toString();
const isAdmin = actor.role === ROLES.ADMIN;
const withoutChangingRole = modifiedTarget === null || !("role" in modifiedTarget) || modifiedTarget.role === originalTarget.role;
const isResponsibleModifyingResponsibleWithoutChangingRole =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canSigninAs
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
const canSigninAs = (actor, target, source) => {
if (isAdmin(actor)) return true;
if (!isReferentRegDep(actor)) return false;
if (source === "referent") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this function. Open
return [ROLES.ADMIN, ROLES.REFERENT_REGION, ROLES.REFERENT_DEPARTMENT, ROLES.TRANSPORTER, ROLES.ADMINISTRATEUR_CLE, ROLES.REFERENT_CLASSE].includes(actor.role);
Avoid too many return
statements within this function. Open
return false;
Avoid too many return
statements within this function. Open
return [ROLES.ADMINISTRATEUR_CLE, ROLES.REFERENT_CLASSE].includes(actor.role);
Avoid too many return
statements within this function. Open
return [ROLES.ADMIN, ROLES.REFERENT_REGION, ROLES.REFERENT_DEPARTMENT, ROLES.ADMINISTRATEUR_CLE, ROLES.REFERENT_CLASSE, ROLES.TRANSPORTER].includes(actor.role);
Avoid too many return
statements within this function. Open
return [ROLES.ADMIN, ROLES.REFERENT_REGION, ROLES.REFERENT_DEPARTMENT].includes(actor.role);
Function canDeleteReferent
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function canDeleteReferent({ actor, originalTarget, structure }) {
// TODO: we must handle rights more precisely.
// See: https://trello.com/c/Wv2TrQnQ/383-admin-ajouter-onglet-utilisateurs-pour-les-r%C3%A9f%C3%A9rents
const isMe = actor._id === originalTarget._id;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function canAssignManually
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function canAssignManually(actor, young, cohort) {
if (!cohort) return false;
return (
(actor.role === ROLES.ADMIN && cohort.manualAffectionOpenForAdmin) ||
(actor.role === ROLES.REFERENT_REGION && actor.region === young.region && cohort.manualAffectionOpenForReferentRegion) ||
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"