biemond/biemond-orawls

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lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb

Summary

Maintainability
C
1 day
Test Coverage

Method ohsserver_status has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def ohsserver_status
    domain_name                 = resource[:domain_name]
    name                        = resource[:server_name]
    user                        = resource[:os_user]
    domain_path                 = resource[:domain_path]
Severity: Minor
Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method ohsserver_control has 50 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def ohsserver_control(action)
    Puppet.debug "ohs server action: #{action}"

    domain_name                 = resource[:domain_name]
    domain_path                 = resource[:domain_path]
Severity: Minor
Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb - About 2 hrs to fix

    Method ohsserver_control has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      def ohsserver_control(action)
        Puppet.debug "ohs server action: #{action}"
    
        domain_name                 = resource[:domain_name]
        domain_path                 = resource[:domain_path]
    Severity: Minor
    Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method ohsserver_status has 36 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def ohsserver_status
        domain_name                 = resource[:domain_name]
        name                        = resource[:server_name]
        user                        = resource[:os_user]
        domain_path                 = resource[:domain_path]
    Severity: Minor
    Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb - About 1 hr to fix

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          if "#{custom_trust}" == 'true'
            config = "-Dweblogic.ssl.JSSEEnabled=#{jsse_enabled} -Dweblogic.security.SSL.enableJSSE=#{jsse_enabled} -Dweblogic.security.TrustKeyStore=CustomTrust -Dweblogic.security.CustomTrustKeyStoreFileName=#{trust_keystore_file} -Dweblogic.security.CustomTrustKeystorePassPhrase=#{trust_keystore_passphrase} #{extra_arguments}"
          else
            config = "-Dweblogic.ssl.JSSEEnabled=#{jsse_enabled} -Dweblogic.security.SSL.enableJSSE=#{jsse_enabled} #{extra_arguments}"
      Severity: Minor
      Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb and 1 other location - About 30 mins to fix
      lib/puppet/provider/wls_adminserver/wls_adminserver.rb on lines 28..31

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 32.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

          command = "#{base_path}/common/bin/wlst.sh -skipWLSModuleScanning <<-EOF
      nmConnect(\"#{weblogic_user}\",\"#{weblogic_password}\",\"#{nodemanager_address}\",#{nodemanager_port},\"#{domain_name}\",\"#{domain_path}\",\"#{nm_protocol}\")
      nmServerStatus(serverName=\"#{name}\", serverType=\"OHS\")
      Severity: Minor
      Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb and 3 other locations - About 25 mins to fix
      lib/puppet/provider/wls_adminserver/wls_adminserver.rb on lines 48..50
      lib/puppet/provider/wls_managedserver/wls_managedserver.rb on lines 33..42
      lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb on lines 48..50

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 29.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

          command = "#{base_path}/common/bin/wlst.sh -skipWLSModuleScanning <<-EOF
      nmConnect(\"#{weblogic_user}\",\"#{weblogic_password}\",\"#{nodemanager_address}\",#{nodemanager_port},\"#{domain_name}\",\"#{domain_path}\",\"#{nm_protocol}\")
      #{wls_action}
      Severity: Minor
      Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb and 3 other locations - About 25 mins to fix
      lib/puppet/provider/wls_adminserver/wls_adminserver.rb on lines 48..50
      lib/puppet/provider/wls_managedserver/wls_managedserver.rb on lines 33..42
      lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb on lines 98..100

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 29.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 4 locations. Consider refactoring.
      Open

          command2 = "#{base_path}/common/bin/wlst.sh -skipWLSModuleScanning <<-EOF
      nmConnect(\"#{weblogic_user}\",\"xxxxx\",\"#{nodemanager_address}\",#{nodemanager_port},\"#{domain_name}\",\"#{domain_path}\",\"#{nm_protocol}\")
      #{wls_action}
      Severity: Minor
      Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb and 3 other locations - About 15 mins to fix
      lib/puppet/provider/wls_adminserver/wls_adminserver.rb on lines 54..56
      lib/puppet/provider/wls_domain_partition_control/wls_domain_partition_control.rb on lines 24..28
      lib/puppet/provider/wls_managedserver/wls_managedserver.rb on lines 100..102

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 26.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 3 locations. Consider refactoring.
      Open

          if Puppet.features.root?
            output = `su #{su_shell} - #{user} -c 'export CONFIG_JVM_ARGS="#{config}";#{command}'`
          else
            output = `export CONFIG_JVM_ARGS="#{config}";#{command}`
      Severity: Minor
      Found in lib/puppet/provider/wls_ohsserver/wls_ohsserver.rb and 2 other locations - About 15 mins to fix
      lib/puppet/provider/wls_adminserver/wls_adminserver.rb on lines 64..67
      lib/puppet/provider/wls_rcu/wls_rcu.rb on lines 18..21

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 25.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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