src/client/components/input/drag-and-drop.tsx
/*
* Copyright (C) 2016 Max Prettyjohns
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
import * as bootstrap from 'react-bootstrap';
import React from 'react';
const {Card, Form} = bootstrap;
const {useState, useCallback} = React;
/**
* The Achievement interface, defining the properties of an achievement.
* @typedef
* @property {string} name - The name of the achievement.
* @property {string} badgeUrl - The source URL of the achievement's badge image.
* @property {number} id - The ID of the achievement.
*/
export type Achievement = {
badgeUrl: string | null;
counter:number;
description: string;
id: number;
name: string;
unlocked: boolean;
};
type AchievementForDisplay = Pick<Achievement, 'badgeUrl' | 'id' | 'name'>;
const blankBadge:AchievementForDisplay = {
badgeUrl: '/images/blankbadge.svg',
id: null,
name: 'drag badge to set'
};
/**
* Props for DragAndDropImage component
* @typedef {Object} Props
* @property {string} name - The name of the DragAndDrop component.
* @property {Achievement} initialAchievement - The initial achievement to display in the card.
*/
type Props = {
name: string;
initialAchievement?: Achievement;
};
/**
* A component for a drag-and-drop card that displays an achievement.
* The card displays an image of the achievement and allows the user to drag and drop a different achievement onto it.
* When a new achievement is dropped onto the card, it is displayed instead of the original achievement.
* @param {Props} props - The props object containing the following:
* @returns {JSX.Element} A React component that displays a drag-and-drop card for an achievement.
*/
function DragAndDrop({name, initialAchievement}: Props): JSX.Element {
const [achievement, setAchievement] = useState<AchievementForDisplay>(initialAchievement);
const handleClick = useCallback((event: React.MouseEvent<HTMLDivElement>) => {
event.preventDefault();
setAchievement(blankBadge);
}, []);
const handleDragOver = useCallback((event: React.DragEvent<HTMLDivElement>) => {
event.preventDefault();
}, []);
const handleDrop = useCallback((event: React.DragEvent<HTMLDivElement>) => {
event.preventDefault();
let data;
try {
data = JSON.parse(event.dataTransfer.getData('text'));
}
catch (error) {
return;
}
setAchievement({
badgeUrl: data.src,
id: data.id,
name: data.name
});
}, [setAchievement]);
return (
<Card
bg="light"
onClick={handleClick}
onDragOver={handleDragOver}
onDrop={handleDrop}
>
<Card.Img
className="mt-4"
height={100}
src={achievement.badgeUrl}
variant="top"
/>
<Card.Body className="text-center">
<Form.Group>
<Form.Control
name={name}
type="hidden"
value={achievement.id ? achievement.id.toString() : ''}
/>
</Form.Group>
<div className="h3">
{achievement.name}
</div>
</Card.Body>
</Card>
);
}
DragAndDrop.displayName = 'DragAndDrop';
DragAndDrop.defaultProps = {
initialAchievement: blankBadge
};
export default DragAndDrop;