bookbrainz/bookbrainz-site

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src/client/entity-editor/entity-editor.tsx

Summary

Maintainability
B
4 hrs
Test Coverage

Function EntityEditor has 49 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const EntityEditor = (props: Props) => {
    const {
        aliasEditorVisible,
        children,
        heading,
Severity: Minor
Found in src/client/entity-editor/entity-editor.tsx - About 1 hr to fix

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

    function mapDispatchToProps(dispatch, {submissionUrl}) {
        return {
            onSubmit: (event:React.FormEvent) => {
                event.preventDefault();
                dispatch(submit(submissionUrl));
    Severity: Major
    Found in src/client/entity-editor/entity-editor.tsx and 1 other location - About 1 hr to fix
    src/client/entity-editor/entity-merge.tsx on lines 163..170

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 62.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    function mapStateToProps(rootState): StateProps {
        const state = rootState.get('buttonBar');
        return {
            aliasEditorVisible: state.get('aliasEditorVisible'),
            identifierEditorVisible: state.get('identifierEditorVisible')
    Severity: Major
    Found in src/client/entity-editor/entity-editor.tsx and 1 other location - About 1 hr to fix
    src/client/entity-editor/series-section/series-section-merge.tsx on lines 125..132

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 60.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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