modules/hangman.ts
File hangman.ts
has 342 lines of code (exceeds 250 allowed). Consider refactoring. Open
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import _ from "lodash";
import * as utils from "../utils.js";
import MtgCardLoader from "./card.js";
import {
ActionRowBuilder,
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Function generateMessage
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
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generateMessage() {
const missing = this.missing;
const wrong = this.wrong;
let totalGuesses = this.letters.size + this.wrongGuesses;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function generateMessage
has 61 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
generateMessage() {
const missing = this.missing;
const wrong = this.wrong;
let totalGuesses = this.letters.size + this.wrongGuesses;
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Function hangman
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
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@Slash({
name: "hangman",
description:
"Start a game of hangman, where you have to guess the card name with reaction letters",
})
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