brainopia/sidekiq-limit_fetch

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Showing 9 of 9 total issues

Class Semaphore has 31 methods (exceeds 20 allowed). Consider refactoring.
Open

      class Semaphore
        PREFIX = 'limit_fetch'

        attr_reader :local_busy

Severity: Minor
Found in lib/sidekiq/limit_fetch/global/semaphore.rb - About 3 hrs to fix

    Method start has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

          def start(capsule_or_options)
            config = Sidekiq::LimitFetch.post_7? ? capsule_or_options.config : capsule_or_options
    
            @queues = config[:queues].map do |queue|
              if queue.is_a? Array
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/queues.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method redis_eval has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

            def redis_eval(script_name, args)
              Sidekiq.redis do |it|
                it.evalsha send("redis_#{script_name}_sha"), [], args
              rescue Sidekiq::LimitFetch::RedisCommandError => e
                raise unless e.message.include? 'NOSCRIPT'
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/global/selector.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method add has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

          def add(queues)
            return unless queues
    
            queues.each do |queue|
              next if @queues.include? queue
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/queues.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method redis_brpop has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        def redis_brpop(queues)
          if queues.empty?
            sleep TIMEOUT  # there are no queues to handle, so lets sleep
            []             # and return nothing
          else
    Severity: Minor
    Found in lib/sidekiq/limit_fetch.rb - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method remove has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

          def remove(queues)
            return unless queues
    
            queues.each do |queue|
              next unless @queues.include? queue
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/queues.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method redis_retryable has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        def redis_retryable
          yield
        rescue RedisBaseConnectionError
          sleep TIMEOUT
          retry
    Severity: Minor
    Found in lib/sidekiq/limit_fetch.rb - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

              if value
                redis { |it| it.set "#{PREFIX}:limit:#{@name}", value }
              else
                redis { |it| it.del "#{PREFIX}:limit:#{@name}" }
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/global/semaphore.rb and 1 other location - About 15 mins to fix
    lib/sidekiq/limit_fetch/global/semaphore.rb on lines 42..45

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 25.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

              if value
                redis { |it| it.set "#{PREFIX}:process_limit:#{@name}", value }
              else
                redis { |it| it.del "#{PREFIX}:process_limit:#{@name}" }
    Severity: Minor
    Found in lib/sidekiq/limit_fetch/global/semaphore.rb and 1 other location - About 15 mins to fix
    lib/sidekiq/limit_fetch/global/semaphore.rb on lines 25..28

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 25.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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