brainworxx/kreXX

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src/View/Skins/RenderSmokyGrey.php

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<?php

/**
 * kreXX: Krumo eXXtended
 *
 * kreXX is a debugging tool, which displays structured information
 * about any PHP object. It is a nice replacement for print_r() or var_dump()
 * which are used by a lot of PHP developers.
 *
 * kreXX is a fork of Krumo, which was originally written by:
 * Kaloyan K. Tsvetkov <kaloyan@kaloyan.info>
 *
 * @author
 *   brainworXX GmbH <info@brainworxx.de>
 *
 * @license
 *   http://opensource.org/licenses/LGPL-2.1
 *
 *   GNU Lesser General Public License Version 2.1
 *
 *   kreXX Copyright (C) 2014-2024 Brainworxx GmbH
 *
 *   This library is free software; you can redistribute it and/or modify it
 *   under the terms of the GNU Lesser General Public License as published by
 *   the Free Software Foundation; either version 2.1 of the License, or (at
 *   your option) any later version.
 *   This library is distributed in the hope that it will be useful, but WITHOUT
 *   ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 *   FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 *   for more details.
 *   You should have received a copy of the GNU Lesser General Public License
 *   along with this library; if not, write to the Free Software Foundation,
 *   Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

declare(strict_types=1);

namespace Brainworxx\Krexx\View\Skins;

use Brainworxx\Krexx\View\Skins\SmokyGrey\Button;
use Brainworxx\Krexx\View\Skins\SmokyGrey\ConnectorRight;
use Brainworxx\Krexx\View\Skins\SmokyGrey\ExpandableChild;
use Brainworxx\Krexx\View\Skins\SmokyGrey\FatalMain;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Footer;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Header;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Help;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Recursion;
use Brainworxx\Krexx\View\Skins\SmokyGrey\SingleEditableChild;

/**
 * Individual render class for the smokey-grey skin.
 */
class RenderSmokyGrey extends RenderHans
{
    use ExpandableChild;
    use Recursion;
    use SingleEditableChild;
    use Button;
    use Header;
    use Footer;
    use FatalMain;
    use ConnectorRight;
    use Help;

    /**
     * Data attribute for the help display.
     *
     * @var string
     */
    protected const DATA_ATTRIBUTE_JSON = 'addjson';
}