src/View/Skins/RenderSmokyGrey.php
<?php
/**
* kreXX: Krumo eXXtended
*
* kreXX is a debugging tool, which displays structured information
* about any PHP object. It is a nice replacement for print_r() or var_dump()
* which are used by a lot of PHP developers.
*
* kreXX is a fork of Krumo, which was originally written by:
* Kaloyan K. Tsvetkov <kaloyan@kaloyan.info>
*
* @author
* brainworXX GmbH <info@brainworxx.de>
*
* @license
* http://opensource.org/licenses/LGPL-2.1
*
* GNU Lesser General Public License Version 2.1
*
* kreXX Copyright (C) 2014-2024 Brainworxx GmbH
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or (at
* your option) any later version.
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
declare(strict_types=1);
namespace Brainworxx\Krexx\View\Skins;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Button;
use Brainworxx\Krexx\View\Skins\SmokyGrey\ConnectorRight;
use Brainworxx\Krexx\View\Skins\SmokyGrey\ExpandableChild;
use Brainworxx\Krexx\View\Skins\SmokyGrey\FatalMain;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Footer;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Header;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Help;
use Brainworxx\Krexx\View\Skins\SmokyGrey\Recursion;
use Brainworxx\Krexx\View\Skins\SmokyGrey\SingleEditableChild;
/**
* Individual render class for the smokey-grey skin.
*/
class RenderSmokyGrey extends RenderHans
{
use ExpandableChild;
use Recursion;
use SingleEditableChild;
use Button;
use Header;
use Footer;
use ConnectorRight;
use Help;
use FatalMain;
/**
* Data attribute for the help display.
*
* @var string
*/
protected const DATA_ATTRIBUTE_JSON = 'addjson';
}