lib/effects/chase.js
module.exports = function () {
var activeShip,
rendering = false;
return function chase (animation, renderer, login, next) {
activeShip = login;
if (!rendering) {
rendering = true;
update(renderer);
}
log('Chasing ship ' + login);
next();
function update () {
animation.raf(update);
var pos = renderer.shipChasePosition(activeShip);
renderer.moveCamera(pos.x + 500, pos.y, pos.z, 0.04);
}
};
};