Class Actor
has 35 methods (exceeds 20 allowed). Consider refactoring. Open
class Actor
attr_reader :behavior, :proxy, :tasks, :links, :mailbox, :thread, :name, :timers
attr_writer :exit_handler
class << self
Method run
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
def run
while @running
begin
@timers.wait do |interval|
interval = 0 if interval && interval < 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method linking_request
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def linking_request(receiver, type)
Celluloid.exclusive do
receiver.mailbox << LinkingRequest.new(Actor.current, type)
system_events = []
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method cleanup
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def cleanup(exit_event)
# !!! DO NOT INTRODUCE ADDITIONAL GLOBAL VARIABLES !!!
# rubocop:disable Style/GlobalVars
Celluloid::Probe.actor_died(self) if $CELLULOID_MONITORING
# rubocop:enable Style/GlobalVars
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"