charleseff/git-blame-game

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Method prompt_for_file has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

  def prompt_for_file(files_changed, sha)
    print_file_prompt(files_changed, sha)

    loop do
      input = $stdin.gets.strip
Severity: Minor
Found in lib/git-blame-game/git_blame_game.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method prompt_for_sha has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  def prompt_for_sha(shas)
    loop do
      input = $stdin.gets.strip
      # sha was entered, return it:
      return input if shas.include? input
Severity: Minor
Found in lib/git-blame-game/git_blame_game.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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