Showing 240 of 245 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
ctx.fillText(title[i], rtlHelper.x(pt.x), pt.y + titleFont.lineHeight / 2);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
ctx.fillText(footer[i], rtlHelper.x(pt.x), pt.y + footerFont.lineHeight / 2);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const h = (rect.y + rect.h !== refRect.y + refRect.h ? amount : 0) - y;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getMinMax
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
getMinMax(canStack) {
// eslint-disable-next-line prefer-const
let {min, max, minDefined, maxDefined} = this.getUserBounds();
let range;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _segments
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
export function _segments(line, target, property) {
const segments = line.segments;
const points = line.points;
const tpoints = target.points;
const parts = [];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setBorderSkipped
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function setBorderSkipped(properties, options, stack, index) {
let edge = options.borderSkipped;
const res = {};
if (!edge) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function title
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
title(tooltipItems) {
if (tooltipItems.length > 0) {
const item = tooltipItems[0];
const labels = item.chart.data.labels;
const labelCount = labels ? labels.length : 0;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _calculateBarIndexPixels
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
_calculateBarIndexPixels(index, ruler) {
const scale = ruler.scale;
const options = this.options;
const skipNull = options.skipNull;
const maxBarThickness = valueOrDefault(options.maxBarThickness, Infinity);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateElements
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
updateElements(points, start, count, mode) {
const scale = this._cachedMeta.rScale;
const reset = mode === 'reset';
for (let i = start; i < start + count; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function fitBoxes
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function fitBoxes(boxes, chartArea, params, stacks) {
const refitBoxes = [];
let i, ilen, layout, box, refit, changed;
for (i = 0, ilen = boxes.length, refit = 0; i < ilen; ++i) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function computeMinSampleSize
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function computeMinSampleSize(meta) {
const scale = meta.iScale;
const values = getAllScaleValues(scale, meta.type);
let min = scale._length;
let i, ilen, curr, prev;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateDims
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function updateDims(chartArea, params, layout, stacks) {
const {pos, box} = layout;
const maxPadding = chartArea.maxPadding;
// dynamically placed boxes size is not considered
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _dataCheck
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
_dataCheck() {
const dataset = this.getDataset();
const data = dataset.data || (dataset.data = []);
const _data = this._data;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function merge
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
export function merge<T>(target: T, source: AnyObject[], options?: MergeOptions): AnyObject {
const sources = isArray(source) ? source : [source];
const ilen = sources.length;
if (!isObject(target)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function monotoneAdjust
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function monotoneAdjust(points: SplinePoint[], deltaK: number[], mK: number[]) {
const pointsLen = points.length;
let alphaK: number, betaK: number, tauK: number, squaredMagnitude: number, pointCurrent: OptionalSplinePoint;
let pointAfter = getPoint(points, 0);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function capBezierPoints
has a Cognitive Complexity of 8 (exceeds 7 allowed). Consider refactoring. Open
function capBezierPoints(points: SplinePoint[], area: ChartArea) {
let i, ilen, point, inArea, inAreaPrev;
let inAreaNext = _isPointInArea(points[0], area);
for (i = 0, ilen = points.length; i < ilen; ++i) {
inAreaPrev = inArea;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
TODO found Open
ctx.lineWidth = isObject(labelColor.borderWidth) ? Math.max(...Object.values(labelColor.borderWidth)) : (labelColor.borderWidth || 1); // TODO, v4 remove fallback
- Exclude checks
TODO found Open
// TODO: use elements.ArcElement instead
- Exclude checks
TODO found Open
// TODO: It is not optimal to always parse the old data
- Exclude checks
TODO found Open
// TODO: V4, make this private, rename to `_labelStyles`, and combine with `labelPointStyles`
- Exclude checks