chriseppstein/compass

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compass-style.org/lib/stylesheets.rb

Summary

Maintainability
C
1 day
Test Coverage

Method functions has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

def functions(item)
  sass_tree = tree(item)
  functions = []
  comment = nil
  sass_tree.children.each do |child|
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method mixins has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

def mixins(item)
  sass_tree = tree(item)
  mixins = []
  comment = nil
  sass_tree.children.each do |child|
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method constants has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

def constants(item)
  sass_tree = tree(item)
  constants = []
  comment = nil
  sass_tree.children.each do |child|
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method all_mixins has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

def all_mixins
  @items.inject([]) do |all_mixins, item|
    next all_mixins unless item.identifier =~ %r{/reference}
    next all_mixins unless item[:stylesheet]
    all_mixins += mixins(item).map{|m| [item, m] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method stylesheet_path has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

def stylesheet_path(ss)
  possible_names = possible_filenames_for_stylesheet(ss)
  import_paths.each do |import_path|
    possible_names.each do |filename|
      full_path = File.join(import_path.first, filename)
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method all_functions has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

def all_functions
  @items.inject([]) do |all_functions, item|
    next all_functions unless item.identifier =~ %r{/reference}
    next all_functions unless item[:stylesheet]
    all_functions += functions(item).map{|f| [item, f] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method selectors has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

def selectors(item)
  sass_tree = tree(item)
  # Visitors::CheckNesting.visit(sass_tree)
  # sass_tree = Visitors::Perform.visit(sass_tree)
  selectors = []
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method all_constants has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

def all_constants
  @items.inject([]) do |variables, item|
    next variables unless item.identifier =~ %r{/reference}
    next variables unless item[:stylesheet]
    variables += constants(item).map{|v| [item, v] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method reference_item has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

def reference_item(options)
  stylesheet = options[:stylesheet]
  path = stylesheet_path(stylesheet)
  if path
    @site.cached("reference/item/#{path}") do
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def functions(item)
  sass_tree = tree(item)
  functions = []
  comment = nil
  sass_tree.children.each do |child|
Severity: Major
Found in compass-style.org/lib/stylesheets.rb and 1 other location - About 1 hr to fix
compass-style.org/lib/stylesheets.rb on lines 101..118

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 66.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

def mixins(item)
  sass_tree = tree(item)
  mixins = []
  comment = nil
  sass_tree.children.each do |child|
Severity: Major
Found in compass-style.org/lib/stylesheets.rb and 1 other location - About 1 hr to fix
compass-style.org/lib/stylesheets.rb on lines 146..163

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 66.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

def all_constants
  @items.inject([]) do |variables, item|
    next variables unless item.identifier =~ %r{/reference}
    next variables unless item[:stylesheet]
    variables += constants(item).map{|v| [item, v] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb and 2 other locations - About 30 mins to fix
compass-style.org/lib/stylesheets.rb on lines 195..200
compass-style.org/lib/stylesheets.rb on lines 203..208

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

def all_mixins
  @items.inject([]) do |all_mixins, item|
    next all_mixins unless item.identifier =~ %r{/reference}
    next all_mixins unless item[:stylesheet]
    all_mixins += mixins(item).map{|m| [item, m] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb and 2 other locations - About 30 mins to fix
compass-style.org/lib/stylesheets.rb on lines 187..192
compass-style.org/lib/stylesheets.rb on lines 203..208

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

def all_functions
  @items.inject([]) do |all_functions, item|
    next all_functions unless item.identifier =~ %r{/reference}
    next all_functions unless item[:stylesheet]
    all_functions += functions(item).map{|f| [item, f] }
Severity: Minor
Found in compass-style.org/lib/stylesheets.rb and 2 other locations - About 30 mins to fix
compass-style.org/lib/stylesheets.rb on lines 187..192
compass-style.org/lib/stylesheets.rb on lines 195..200

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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