File writer.js
has 543 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* @license Copyright (c) 2003-2020, CKSource - Frederico Knabben. All rights reserved.
* For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
*/
Writer
has 44 functions (exceeds 20 allowed). Consider refactoring. Open
export default class Writer {
/**
* Creates a writer instance.
*
* **Note:** It is not recommended to use it directly. Use {@link module:engine/model/model~Model#change `Model#change()`} or
Function insert
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
insert( item, itemOrPosition, offset = 0 ) {
this._assertWriterUsedCorrectly();
if ( item instanceof Text && item.data == '' ) {
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function insert
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
insert( item, itemOrPosition, offset = 0 ) {
this._assertWriterUsedCorrectly();
if ( item instanceof Text && item.data == '' ) {
return;
Consider simplifying this complex logical expression. Open
if ( type === 'move' ) {
isAffected =
positionOrRange.containsPosition( markerRange.start ) ||
positionOrRange.start.isEqual( markerRange.start ) ||
positionOrRange.containsPosition( markerRange.end ) ||
Function updateMarker
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
updateMarker( markerOrName, options ) {
this._assertWriterUsedCorrectly();
const markerName = typeof markerOrName == 'string' ? markerOrName : markerOrName.name;
const currentMarker = this.model.markers.get( markerName );
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateMarker
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
updateMarker( markerOrName, options ) {
this._assertWriterUsedCorrectly();
const markerName = typeof markerOrName == 'string' ? markerOrName : markerOrName.name;
const currentMarker = this.model.markers.get( markerName );
Function split
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
split( position, limitElement ) {
this._assertWriterUsedCorrectly();
let splitElement = position.parent;
Function setAttributeOnRange
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function setAttributeOnRange( writer, key, value, range ) {
const model = writer.model;
const doc = model.document;
// Position of the last split, the beginning of the new range.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setAttributeOnItem
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
function setAttributeOnItem( writer, key, value, item ) {
const model = writer.model;
const doc = model.document;
const previousValue = item.getAttribute( key );
let range, operation;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setAttributeOnRange
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
function setAttributeOnRange( writer, key, value, range ) {
const model = writer.model;
const doc = model.document;
// Position of the last split, the beginning of the new range.
Function _addOperationForAffectedMarkers
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
_addOperationForAffectedMarkers( type, positionOrRange ) {
for ( const marker of this.model.markers ) {
if ( !marker.managedUsingOperations ) {
continue;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function split
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
split( position, limitElement ) {
this._assertWriterUsedCorrectly();
let splitElement = position.parent;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function applyMarkerOperation
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
function applyMarkerOperation( writer, name, oldRange, newRange, affectsData ) {
Function clearAttributes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
clearAttributes( itemOrRange ) {
this._assertWriterUsedCorrectly();
const removeAttributesFromItem = item => {
for ( const attribute of item.getAttributeKeys() ) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addMarker
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
addMarker( name, options ) {
this._assertWriterUsedCorrectly();
if ( !options || typeof options.usingOperation != 'boolean' ) {
/**
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
insertText( text, attributes, itemOrPosition, offset ) {
if ( attributes instanceof DocumentFragment || attributes instanceof Element || attributes instanceof Position ) {
this.insert( this.createText( text ), attributes, itemOrPosition );
} else {
this.insert( this.createText( text, attributes ), itemOrPosition, offset );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 90.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
insertElement( name, attributes, itemOrPosition, offset ) {
if ( attributes instanceof DocumentFragment || attributes instanceof Element || attributes instanceof Position ) {
this.insert( this.createElement( name ), attributes, itemOrPosition );
} else {
this.insert( this.createElement( name, attributes ), itemOrPosition, offset );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 90.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
appendText( text, attributes, parent ) {
if ( attributes instanceof DocumentFragment || attributes instanceof Element ) {
this.insert( this.createText( text ), attributes, 'end' );
} else {
this.insert( this.createText( text, attributes ), parent, 'end' );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
appendElement( name, attributes, parent ) {
if ( attributes instanceof DocumentFragment || attributes instanceof Element ) {
this.insert( this.createElement( name ), attributes, 'end' );
} else {
this.insert( this.createElement( name, attributes ), parent, 'end' );
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
positionOrRange.containsPosition( markerRange.start ) ||
positionOrRange.start.isEqual( markerRange.start ) ||
positionOrRange.containsPosition( markerRange.end ) ||
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76