Showing 18 of 18 total issues
Collection
has 35 functions (exceeds 20 allowed). Consider refactoring. Open
class Collection extends \ArrayIterator
{
/**
* Constructs Collection object
*
File Collection.php
has 331 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php namespace Clean\Data;
use Closure;
use InvalidArgumentException;
use LogicException;
The class Collection has 23 public methods. Consider refactoring Collection to keep number of public methods under 10. Open
class Collection extends \ArrayIterator
{
/**
* Constructs Collection object
*
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
The class Collection has an overall complexity of 86 which is very high. The configured complexity threshold is 50. Open
class Collection extends \ArrayIterator
{
/**
* Constructs Collection object
*
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Function getAllValuesForProperty
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public function getAllValuesForProperty($name)
{
$values = [];
foreach ($this as $entity) {
if (isset($entity->$name)) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function bindCollection
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function bindCollection(Collection $collection, array $compareKeys, $propertyName)
{
$reflection = new \ReflectionClass($collection);
$fromKey = key($compareKeys);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function append
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function append($data)
{
if (is_array($data) || $data instanceof \Traversable) {
foreach ($data as $entity) {
if (!$entity instanceof Entity) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function groupByField
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
private function groupByField($name)
{
$collection = $this->getNewCollection();
foreach ($this as $entity) {
if (!isset($entity->$name) || $entity->$name === null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method search has a boolean flag argument $strict, which is a certain sign of a Single Responsibility Principle violation. Open
public function search($field, $value, $strict = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Missing class import via use statement (line '578', column '27'). Open
$reflection = new \ReflectionClass($collection);
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MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method has has a boolean flag argument $strict, which is a certain sign of a Single Responsibility Principle violation. Open
public function has($field, $value, $strict = false)
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BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Avoid unused local variables such as '$offset'. Open
foreach ($this as $offset => $entity) {
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused local variables such as '$entity'. Open
foreach ($this as $key => $entity) {
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid unused private methods such as 'groupByField'. Open
private function groupByField($name)
{
$collection = $this->getNewCollection();
foreach ($this as $entity) {
if (!isset($entity->$name) || $entity->$name === null) {
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UnusedPrivateMethod
Since: 0.2
Unused Private Method detects when a private method is declared but is unused.
Example
class Something
{
private function foo() {} // unused
}
Source https://phpmd.org/rules/unusedcode.html#unusedprivatemethod
The method distinctOn uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$values[] = $entity->$propertyName;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method getAllValuesForProperty uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$values[] = $value;
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '590', column '45'). Open
public function bindCollection(Collection $collection, array $compareKeys, $propertyName)
{
$reflection = new \ReflectionClass($collection);
$fromKey = key($compareKeys);
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method append uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
parent::append($data);
}
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}