Method set_remote_image
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def set_remote_image
return unless data_cell[:remote_image] && (sd_web_image? || jm_image_cache?)
self.imageView.image = remote_placeholder
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_remote_image
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def set_remote_image
return unless data_cell[:remote_image] && (sd_web_image? || jm_image_cache?)
self.imageView.image = remote_placeholder
Method set_image
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def set_image
return unless data_cell[:image]
cell_image = data_cell[:image].is_a?(Hash) ? data_cell[:image][:image] : data_cell[:image]
cell_image = UIImage.imageNamed(cell_image) if cell_image.is_a?(String)
self.imageView.layer.masksToBounds = true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_accessory_view
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def set_accessory_view
return self.accessoryView = nil unless data_cell[:accessory] && data_cell[:accessory][:view]
if data_cell[:accessory][:view] == :switch
self.accessoryView = switch_view
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method layoutSubviews
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def layoutSubviews
super
return unless data_cell
# Support changing sizes of the image view
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"