Showing 89 of 89 total issues
Method download!
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
def download!(&blk)
destination_file.binmode
sha1 = Digest::SHA1.new
http = EM::HttpRequest.new(source_uri, :inactivity_timeout => 30).get
Method instances_filtered_by_message
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def instances_filtered_by_message(message)
app_id = message.data["droplet"].to_s
logger.debug2("Filter message for app_id: %s" % app_id, app_id: app_id)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def promise_app_upload
Promise.new do |p|
logger.info('staging.droplet-upload.starting',
source: workspace.staged_droplet_path, destination: URICleaner.clean(staging_message.upload_uri))
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def promise_buildpack_cache_upload
Promise.new do |p|
logger.info('staging.buildpack-cache-upload.starting',
source: workspace.staged_buildpack_cache_path, destination: URICleaner.clean(staging_message.buildpack_cache_upload_uri))
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method start
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def start
staging_promise = Promise.new do |p|
resolve_staging_setup
resolve_staging
p.deliver
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method download!
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def download!(&blk)
destination_file.binmode
sha1 = Digest::SHA1.new
http = EM::HttpRequest.new(source_uri, :inactivity_timeout => 30).get
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method promise_save_buildpack_cache
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def promise_save_buildpack_cache
Promise.new do |p|
resolve_and_log(promise_pack_buildpack_cache, 'staging.buildpack-cache.save') do |error, _|
unless error
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method start
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def start(&callback)
p = Promise.new do
logger.info('droplet.starting')
promise_state(State::BORN, State::STARTING).resolve
Method resolve_staging_setup
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def resolve_staging_setup
workspace.prepare(buildpack_manager)
with_network = false
stack = staging_message.stack
Method generate
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.generate(bootstrap, instance, request)
response = {
"dea" => bootstrap.uuid,
"droplet" => instance.application_id,
"version" => instance.application_version,
Method handle_dea_stop
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def handle_dea_stop(message)
if message.data.size == 1 && message.data['droplet']
staging_stop_msg = Dea::Nats::Message.new(
message.nats,
'staging.stop',
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method start
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def start
staging_promise = Promise.new do |p|
resolve_staging_setup
resolve_staging
p.deliver
Method load
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def load
return unless File.exist?(path)
start = Time.now
Method upload!
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
def upload!(&upload_callback)
logger.info("em-upload.begin", destination: URICleaner.clean(@destination))
SyncUpload.new(@source, @destination, @logger).upload! do |http, error|
if error
Method download_one_buildpack
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def download_one_buildpack(buildpack, dest_dir)
Dea::Promise.new do |p|
tmpfile = Tempfile.new('temp_admin_buildpack')
Download.new(buildpack.fetch(:url), tmpfile, nil, logger).download! do |err|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method snapshot_attributes
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def snapshot_attributes
{
'cc_partition' => attributes['cc_partition'],
'instance_id' => attributes['instance_id'],
Method rule_args_for_protocol
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def rule_args_for_protocol(protocol, rule)
base_args = {
handle: container_handle,
protocol: protocol,
network: rule['destination'],
Method promise_stage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def promise_stage
Promise.new do |p|
script = staging_command
logger.debug('staging.task.execute-staging')
Method initialize
has 8 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(uuid, local_ip, message_bus, locator_responders, instance_registry, evac_handler, shutdown_handler, logger)
Method download
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def download(uri, &blk)
if exists?
blk.call(nil)
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"