File commands_manager.rb
has 374 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "warden/protocol"
require "forwardable"
module Warden::Repl
module CommandsManager
Method populate_request
has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring. Open
def populate_request(request, arguments, field_delim = ".")
# Handle to the proto buf object that will be populated with a value.
pb_handle = nil
# Name of field and its type to be populated into pb_handle.
last_parsed = {}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method do_generate_help
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def do_generate_help(cmd_type, opts = {})
help = {}
help[:description] = command_descriptions[to_type(cmd_type)]
help_generator = lambda do |field, prefix|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method populate_request
has 77 lines of code (exceeds 25 allowed). Consider refactoring. Open
def populate_request(request, arguments, field_delim = ".")
# Handle to the proto buf object that will be populated with a value.
pb_handle = nil
# Name of field and its type to be populated into pb_handle.
last_parsed = {}
Method do_serialize
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def do_serialize(obj, field_delim = ".")
return obj.to_s if !obj.is_a?(Warden::Protocol::BaseMessage)
append_serialized = lambda do |key, source, target_hash, field_delim|
if source.is_a?(Hash)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method do_generate_help
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
def do_generate_help(cmd_type, opts = {})
help = {}
help[:description] = command_descriptions[to_type(cmd_type)]
help_generator = lambda do |field, prefix|
Method do_serialize
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
def do_serialize(obj, field_delim = ".")
return obj.to_s if !obj.is_a?(Warden::Protocol::BaseMessage)
append_serialized = lambda do |key, source, target_hash, field_delim|
if source.is_a?(Hash)
Method deserialize
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def deserialize(command_args, field_delim = ".")
if command_args.empty?
raise ArgumentError, "Command arguments should be non-empty."
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if protobuf_field?(field)
pb_handle = initialize_pb(list, element, field.type)
fields = get_fields_map(pb_handle)
# Clear last_parsed to catch erroneous command-line flags.
last_parsed.clear
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if protobuf_field?(field)
pb_handle = initialize_nested_pb(pb_handle, element, field.type)
fields = get_fields_map(pb_handle)
# Clear last_parsed to catch erroneous command-line flags.
last_parsed.clear
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76