codeforamerica/michigan-benefits

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app/controllers/integrated/remove_vehicle_controller.rb

Summary

Maintainability
A
50 mins
Test Coverage

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  class RemoveVehicleController < FormsController
    def update_models
      flash[:notice] = if vehicle && vehicle.destroy
                         "Removed the vehicle."
                       else
Severity: Minor
Found in app/controllers/integrated/remove_vehicle_controller.rb and 1 other location - About 50 mins to fix
app/controllers/integrated/remove_account_controller.rb on lines 2..30

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 43.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Use safe navigation (&.) instead of checking if an object exists before calling the method.
Open

      flash[:notice] = if vehicle && vehicle.destroy

This cop transforms usages of a method call safeguarded by a non nil check for the variable whose method is being called to safe navigation (&.).

Configuration option: ConvertCodeThatCanStartToReturnNil The default for this is false. When configured to true, this will check for code in the format !foo.nil? && foo.bar. As it is written, the return of this code is limited to false and whatever the return of the method is. If this is converted to safe navigation, foo&.bar can start returning nil as well as what the method returns.

Example:

# bad
foo.bar if foo
foo.bar(param1, param2) if foo
foo.bar { |e| e.something } if foo
foo.bar(param) { |e| e.something } if foo

foo.bar if !foo.nil?
foo.bar unless !foo
foo.bar unless foo.nil?

foo && foo.bar
foo && foo.bar(param1, param2)
foo && foo.bar { |e| e.something }
foo && foo.bar(param) { |e| e.something }

# good
foo&.bar
foo&.bar(param1, param2)
foo&.bar { |e| e.something }
foo&.bar(param) { |e| e.something }

foo.nil? || foo.bar
!foo || foo.bar

# Methods that `nil` will `respond_to?` should not be converted to
# use safe navigation
foo.to_i if foo

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