codeforthailand/election-live

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Function WinnerInspector has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

function WinnerInspector({
  noVotesWin,
  markColor,
  candidate,
  percentage,
Severity: Minor
Found in src/components/ElectionMapTooltip.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    const patterns = this.svg
      .select("defs")
      .selectAll("pattern")
      .data(inputParties, d => d.id)
Severity: Minor
Found in src/components/DesktopScoreBar.js and 1 other location - About 35 mins to fix
src/components/DesktopScoreBar.js on lines 271..274

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        <FloatingSidebar
          title="ค้นหาเขตเลือกตั้ง"
          active={activeSidebar === "search"}
          onClose={clearActiveSidebar}
          width={300}
Severity: Minor
Found in src/components/ZoneMasterView.js and 1 other location - About 35 mins to fix
src/components/ZoneMasterView.js on lines 256..267

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    const barSelection = this.layers
      .get("score")
      .selectAll("rect.score")
      .data(parties, d => d.id)
Severity: Minor
Found in src/components/DesktopScoreBar.js and 1 other location - About 35 mins to fix
src/components/DesktopScoreBar.js on lines 180..183

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        <FloatingSidebar
          title="ตัวเลือกแสดงผล"
          active={activeSidebar === "filter"}
          onClose={clearActiveSidebar}
        >
Severity: Minor
Found in src/components/ZoneMasterView.js and 1 other location - About 35 mins to fix
src/components/ZoneMasterView.js on lines 243..255

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Avoid too many return statements within this function.
Open

  return (
    <ul css={{ listStyle: "none", margin: 0, marginTop: 10, padding: 0 }}>
      {zoneCandidates.map((candidate, index) => {
        const party = getPartyById(candidate.partyId)
        const percentage = Math.round((candidate.score / goodVotes) * 100) || 0
Severity: Major
Found in src/components/PerZoneView.js - About 30 mins to fix

    Avoid too many return statements within this function.
    Open

      return partiesMap.get(id) || fail(`Party ID ${id} not found`)
    Severity: Major
    Found in src/models/information/index.js - About 30 mins to fix

      Avoid too many return statements within this function.
      Open

        return {
          completed: true,
          data: latestPointer.directory,
        }
      Severity: Major
      Found in src/models/LiveDataSubscription.js - About 30 mins to fix

        Function color has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          color(d) {
            // for testing
            // const index = Math.round(Math.random()*3)*2
            // const full = Math.random() > 0.5
            // const color = uniqueColors[index];
        Severity: Minor
        Found in src/components/ElectionMap.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function useInertState has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

        function useInertState(state) {
          const ref = useRef(state)
          const combine = (previous, current) => {
            if (
              (!current.completed && previous.completed) ||
        Severity: Minor
        Found in src/models/LiveDataSubscription.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function PerPartySearchPanelContainer has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

        export default function PerPartySearchPanelContainer({ partyId }) {
          const summaryState = useSummaryData()
          const totalVote = summaryState.completed ? (
            <AnimatedNumber value={summaryState.data.partyScoreMap[partyId] || 0}>
              {v => numberWithCommas(v)}
        Severity: Minor
        Found in src/components/PerPartySearchPanelContainer.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

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