Showing 9 of 9 total issues
Class Item
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
class Item
attr_reader :key,
:name,
:sub_navigation,
:url,
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(container, key, name, url = nil, opts = {}, &sub_nav_block)
Method active_navigation_item
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def active_navigation_item(options = {}, value_for_nil = nil)
if options[:level].nil? || options[:level] == :all
options[:level] = :leaves
end
container = active_navigation_item_container(options)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method item
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def item(key, name, url = nil, options = {}, &block)
Method selected_by_autohighlight?
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def selected_by_autohighlight?
return false unless auto_highlight?
return false unless self.url
root_path_match? ||
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method a_tags
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def a_tags(item_container)
item_container.items.each_with_object([]) do |item, list|
next unless item.selected?
list << tag_for(item)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method level_for_item
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def level_for_item(navi_key)
return level if self[navi_key]
items.each do |item|
next unless item.sub_navigation
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method items
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def items(items_provider = nil, &block)
if (items_provider && block) || (items_provider.nil? && block.nil?)
fail('please specify either items_provider or block, but not both')
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def render(item_container)
if skip_if_empty? && item_container.empty?
''
else
tag = options[:ordered] ? :ol : :ul
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"