codevise/pageflow

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Function requireAccepted has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  requireAccepted(vendorName) {
    if (this.inEditor) {
      return Promise.resolve('fulfilled');
    }

Severity: Minor
Found in package/src/frontend/Consent/index.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method feature_states= has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def feature_states=(states)
      boolean_states = states.each_with_object({}) do |(key, value), result|
        if value == true || value == STATE_MAPPING[true]
          result[key] = true
        elsif value == false || value == STATE_MAPPING[false]
Severity: Minor
Found in app/models/concerns/pageflow/feature_target.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method output_presences= has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def output_presences=(presences)
      boolean_presences = presences.stringify_keys.each_with_object({}) do |(key, value), result|
        if value == true || value == STATE_MAPPING[true]
          result[key] = true
        elsif value == false || value == STATE_MAPPING[false]
Severity: Minor
Found in app/models/concerns/pageflow/output_source.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Audio has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const Audio = function(options) {
  this.getSources = options.getSources || function(audioFileId) {
    return options.audioFiles[audioFileId] || '';
  };

Severity: Minor
Found in package/src/frontend/Audio/Audio.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getPlayer has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  getPlayer: function (fileSource, options) {
    options.playerType = options.tagName || MediaType.VIDEO;
    let player = this.playerPool.allocatePlayer(options);
    if (player) {
      player.muted(this.muteState);
Severity: Minor
Found in package/src/frontend/media/media.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method high has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def high(user, entry)
      roles = [:none, :member, :previewer, :editor, :publisher, :manager]

      account_membership = Membership.where(user: user, entity: entry.account).first
      account_role = account_membership ? account_membership.role : :none
Severity: Minor
Found in app/models/pageflow/roles.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function hooks has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

export const hooks = function(player, hooks) {
  var originalPlay = player.play;

  player.updateHooks = (newHooks) => {
    hooks = newHooks;
Severity: Minor
Found in package/src/frontend/mediaPlayer/hooks.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function initialize has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

  initialize() {
    const storage = this.getLocalStorage();

    if (storage) {
      if (storage['pageflow.settings']) {
Severity: Minor
Found in package/src/frontend/settings.js - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method entry_global_links has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def entry_global_links(entry)
      links = []

      if entry.site.imprint_link_label.present? && entry.site.imprint_link_url.present?
        links << link_to(raw(entry.site.imprint_link_label),
Severity: Minor
Found in app/helpers/pageflow/entries_helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method mobile_poster_image_div has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def mobile_poster_image_div(config = {})
      classes = ['background', 'background_image']
      position = {x: 50, y: 50}

      if config['mobile_poster_image_id']
Severity: Minor
Found in app/helpers/pageflow/video_files_helper.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method can? has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def can?(action, subject)
      if [:read, :new, :create].include?(action) &&
         [Entry, Account, User].include?(subject)
        collection_name = subject.name.demodulize.underscore.pluralize.to_sym

Severity: Minor
Found in lib/pageflow/active_admin_can_can_fix.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method file_importer_credentials has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def file_importer_credentials
        token = AuthenticationToken.find_auth_token(current_user, authentication_provider) if
          authentication_provider.present?
        unless token.nil?
          token =
Severity: Minor
Found in app/controllers/pageflow/editor/file_import_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def mp4_fullhd_definition
      {
        label: 'fullhd',
        prepare_for_segmenting: ['hls', 'dash'],
        path: video_file.mp4_fullhd.path,
Severity: Minor
Found in lib/pageflow/zencoder_video_output_definition.rb and 1 other location - About 25 mins to fix
lib/pageflow/zencoder_video_output_definition.rb on lines 41..54

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 29.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def mp4_4k_definition
      {
        label: '4k',
        prepare_for_segmenting: ['hls', 'dash'],
        path: video_file.mp4_4k.path,
Severity: Minor
Found in lib/pageflow/zencoder_video_output_definition.rb and 1 other location - About 25 mins to fix
lib/pageflow/zencoder_video_output_definition.rb on lines 58..71

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 29.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  user(email: 'accountpreviewer@example.com',
       first_name: 'Agnieszka',
       last_name: 'Previewski') do |account_previewer|
    membership(user: account_previewer, entity: account, role: :previewer)
    membership(user: account_previewer, entity: publisher_account, role: :member)
Severity: Minor
Found in lib/generators/pageflow/seeds/templates/seeds.rb and 1 other location - About 20 mins to fix
lib/generators/pageflow/seeds/templates/seeds.rb on lines 86..90

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def membership_account_select(f, parent)
        if f.object.persisted?
          membership_disabled_select(f, :entity, f.object.entity, :name)
        elsif parent.is_a?(Account)
          membership_disabled_select(f, :entity, parent, :name)
Severity: Minor
Found in app/helpers/pageflow/admin/memberships_helper.rb and 1 other location - About 20 mins to fix
app/helpers/pageflow/admin/memberships_helper.rb on lines 38..45

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if entry.site.imprint_link_label.present? && entry.site.imprint_link_url.present?
        links << link_to(raw(entry.site.imprint_link_label),
                         entry.site.imprint_link_url,
                         target: '_blank',
                         tabindex: 2,
Severity: Minor
Found in app/helpers/pageflow/entries_helper.rb and 1 other location - About 20 mins to fix
app/helpers/pageflow/entries_helper.rb on lines 94..100

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      def membership_entry_select(f, parent)
        if f.object.persisted?
          membership_disabled_select(f, :entity, f.object.entity, :title)
        elsif parent.is_a?(Entry)
          membership_disabled_select(f, :entity, parent, :title)
Severity: Minor
Found in app/helpers/pageflow/admin/memberships_helper.rb and 1 other location - About 20 mins to fix
app/helpers/pageflow/admin/memberships_helper.rb on lines 48..55

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if entry.site.copyright_link_label.present? && entry.site.copyright_link_url.present?
        links << link_to(raw(entry.site.copyright_link_label),
                         entry.site.copyright_link_url,
                         target: '_blank',
                         tabindex: 2,
Severity: Minor
Found in app/helpers/pageflow/entries_helper.rb and 1 other location - About 20 mins to fix
app/helpers/pageflow/entries_helper.rb on lines 86..92

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  user(email: 'entryeditor@example.com',
       first_name: 'Ed',
       last_name: 'Edison') do |entry_editor|
    membership(user: entry_editor, entity: politics_entry, role: :editor)
    membership(user: entry_editor, entity: sports_entry, role: :previewer)
Severity: Minor
Found in lib/generators/pageflow/seeds/templates/seeds.rb and 1 other location - About 20 mins to fix
lib/generators/pageflow/seeds/templates/seeds.rb on lines 56..60

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 27.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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