Showing 2,136 of 2,138 total issues
Function render
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
render () {
const { standardStatements } = this.props;
const helpers: any = {};
const unhelped = [];
Similar blocks of code found in 2 locations. Consider refactoring. Open
<ReferenceField label="User" source="userId" reference="User">
<FunctionField render={record => `${record.firstName} ${record.lastName}`} />
</ReferenceField>
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<ReferenceField label="User" source="userId" reference="User">
<FunctionField render={record => `${record.firstName} ${record.lastName}`} />
</ReferenceField>
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
jQuery.post(Portal.API_V1.ASSIGN_MATERIAL_TO_CLASS, params)
.done(response => {
this.setState({ resourceAssigned: true, showModal: true });
})
.fail(function (err) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
jQuery.post(Portal.API_V1.MATERIAL_UNASSIGNED_CLASSES, data).done(response => {
this.setState({ classes: response });
}).fail(function (err) {
if (err?.responseText) {
const response = jQuery.parseJSON(err.responseText);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 67.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getElementsByClassName
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
if (!document.getElementsByClassName) document.getElementsByClassName = function(instanceMethods){
function iter(name) {
return name.blank() ? null : "[contains(concat(' ', @class, ' '), ' " + name + " ')]";
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function keydown
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
keydown: function(event) {
if (event.element() != this.input)
return;
this.ignoreKeyup = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function format
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
format: function(d, format) {
if (!d) return;
var leftPad = function(n) {
n = n.toString();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function keydown
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
keydown: function(event) {
if (event.element() != this.input)
return;
this.ignoreKeyup = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function format
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
format: function(d, format) {
if (!d) return;
var leftPad = function(n) {
n = n.toString();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update_users_password
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def update_users_password
if params[:commit] == "Cancel"
redirect_to session[:return_to] || root_path
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method search
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def search(search, page, user, includes={}, policy_scope=nil)
sql_parameters = []
sql_conditions = ""
# pass in a username to limit the search to the users items
if (!user.nil?) && (!user.id.nil?)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getQueryParams
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
getQueryParams () {
const params: any = {
hide_names: this.state.hide_names
};
for (const filter of ["schools", "teachers", "runnables", "permission_forms"]) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function render
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
render () {
let border, favClassMap, favDiv, outlineDiv;
const { material, configuration } = this.props;
const { icon } = material;
const starred = material.is_favorite;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parseCss
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
parseCss: function( css ) {
var p = null, x, y,
tokenizer, token, length,
hasNonZero = false;
Function tokenize
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
function tokenize( selector, parseOnly ) {
var matched, match, tokens, type, soFar, groups, preFilters,
cached = tokenCache[ expando ][ selector ];
if ( cached ) {
Function addCombinator
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addCombinator( matcher, combinator, base ) {
var dir = combinator.dir,
checkNonElements = base && dir === "parentNode",
doneName = done++;
Function baseInitialize
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
baseInitialize: function(element, update, options) {
element = $(element);
this.element = element;
this.update = $(update);
this.hasFocus = false;
Method external_report_learners_from_jwt
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def external_report_learners_from_jwt
authorize Portal::PermissionForm
# Empty hashes and arrays are removed from param list now
# see: https://github.com/rails/rails/issues/26569
Method update
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
def update
# PUNDIT_REVIEW_AUTHORIZE
# PUNDIT_CHECK_AUTHORIZE (did not find instance)
# authorize @clazz
@portal_clazz = Portal::Clazz.find(params[:id])