Showing 33 of 33 total issues
Avoid too many return
statements within this method. Open
return $this->format($this->key, $mainModel->$mutator($this->$whichValue));
Missing class import via use statement (line '145', column '39'). Open
throw new \Exception('Relation '.$relatedModel.' does not exist for '.$mainModel);
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MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Avoid assigning values to variables in if clauses and the like (line '234', column '26'). Open
public function historyOf()
{
if (class_exists($class = $this->revisionable_type)) {
return $class::find($this->revisionable_id);
}
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid unused local variables such as '$change'. Open
foreach ($changesToRecord as $key => $change) {
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid assigning values to variables in if clauses and the like (line '205', column '26'). Open
public function userResponsible()
{
if (empty($this->user_id)) {
return false;
}
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid unused local variables such as '$change'. Open
foreach ($changesToRecord as $key => $change) {
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UnusedLocalVariable
Since: 0.2
Detects when a local variable is declared and/or assigned, but not used.
Example
class Foo {
public function doSomething()
{
$i = 5; // Unused
}
}
Source https://phpmd.org/rules/unusedcode.html#unusedlocalvariable
Avoid assigning values to variables in if clauses and the like (line '206', column '29'). Open
public function userResponsible()
{
if (empty($this->user_id)) {
return false;
}
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid assigning values to variables in if clauses and the like (line '60', column '13'). Open
public function fieldName()
{
if ($formatted = $this->formatFieldName($this->key)) {
return $formatted;
}
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IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
Avoid using empty try-catch blocks in preSave. Open
} catch (Exception $e) {
}
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EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
The method changedRevisionableFields uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// we don't need these any more, and they could
// contain a lot of data, so lets trash them.
unset($this->updatedData[$key]);
unset($this->originalData[$key]);
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ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method preSave() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
public function preSave()
{
if (self::$suspended === true) {
return;
}
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method postSave() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10. Open
public function postSave()
{
$limitReached = false;
if (isset($this->historyLimit) && $this->revisionHistory()->count() >= $this->historyLimit) {
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method getValue() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
protected function getValue($which = 'new')
{
$whichValue = $which.'_value';
// First find the main model that was updated
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}