Showing 610 of 610 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
case 'stop':
if (this.canTransitionTo('will-stop')) {
this.transitionTo('will-stop')
} else {
throw new Error(`Cannot begin ${endState}`)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const sameLocal = (() => {
const comparator = makeComparator('sameLocal')
return (one /*: MetadataLocalInfo */, two /*: MetadataLocalInfo */) =>
comparator(one, two)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const sameRemote = (() => {
const comparator = makeComparator('sameRemote')
return (one /*: MetadataRemoteInfo */, two /*: MetadataRemoteInfo */) =>
comparator(one, two)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
identifyExistingDocChange(
remoteDoc /*: CouchDBDoc|FullRemoteFile|RemoteDir */,
was /*: ?SavedMetadata */,
previousChanges /*: Array<RemoteChange> */,
originalMoves /*: Array<RemoteDirMove|RemoteDescendantChange> */,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (movedChild.docType === metadata.FILE) {
await this.updateFileAsync(side, movedChild)
} else {
await this.putFolderAsync(side, movedChild)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (movedChild.docType === metadata.FILE) {
await this.updateFileAsync(side, movedChild)
} else {
await this.putFolderAsync(side, movedChild)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid deeply nested control flow statements. Open
if (localWasVersioned) {
doc.overwrite = file.overwrite || file
await this.pouch.eraseDocument(file)
return this.save(doc)
}
Avoid deeply nested control flow statements. Open
if (outdated) {
// In case a change was merged but not applied, we want to make sure
// Sync will compare the current record version with the correct
// "previous" version (i.e. the one before the actual change was
// merged and not the one before we merged the new local metadata).
Avoid deeply nested control flow statements. Open
if (dstChild.overwrite) delete dstChild.overwrite
Function sortChanges
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
const sortChanges = (a, b) => {
if (isDelete(a) || isTrash(a)) return sortForDelete(a, b, aFirst)
if (isDelete(b) || isTrash(b)) return sortForDelete(b, a, bFirst)
if (isMove(a)) return sortForMove(a, b, aFirst)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sortForDelete
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
const sortForDelete = (del, b, delFirst) => {
if (isDelete(b) || isTrash(b)) {
if (lower(deletedPath(del), deletedPath(b))) return delFirst
if (lower(deletedPath(b), deletedPath(del))) return -delFirst
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function sendErrorToMainWindow
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
const sendErrorToMainWindow = async ({ msg, code }) => {
if (code === COZY_CLIENT_REVOKED_CODE) {
return showRevokedCozyError()
} else if (msg === SYNC_DIR_UNLINKED_MESSAGE) {
if (notificationsState.syncDirUnlinkedShown) return
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (file.path === doc.path) {
doc.overwrite = file.overwrite || file
await this.pouch.eraseDocument(file)
}
Avoid deeply nested control flow statements. Open
if (!file.sides.remote) {
// When the updated side is missing on the existing record, it means
// we're simply linking two equivalent existing folders so we can
// mark the record as up-to-date.
metadata.markAsUpToDate(doc)
Avoid deeply nested control flow statements. Open
if (localWasVersioned) {
// We make sure Sync will overwrite the local update with the remote
// content.
metadata.markSide('remote', file, file)
file.local = doc.local
Function platformIcon
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
const platformIcon = (iconName, { pressed = false } = {}) =>
nativeImage.createFromPath(
isMac
? pressed
? `${imgs}/tray-icon-osx/${iconName}Highlight.png`
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (outdated) {
// In case a change was merged but not applied, we want to make sure
// Sync will compare the current record version with the correct
// "previous" version (i.e. the one before the actual change was
// merged and not the one before we merged the new local metadata).
Avoid deeply nested control flow statements. Open
if (!folder.sides.remote) {
// When the updated side is missing on the existing record, it means
// we're simply linking two equivalent existing folders so we can
// mark the record as up-to-date.
metadata.markAsUpToDate(doc)
Avoid deeply nested control flow statements. Open
if (localWasVersioned) {
// We make sure Sync will overwrite the local update with the remote
// content.
metadata.markSide('remote', doc, file)
return this.save(doc)
Function squashChildren
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
const squashChildren = (
change /*: RemoteDirMove|RemoteDescendantChange */,
previousChanges /*: RemoteChange[] */,
encounteredMoves /*: Array<RemoteDirMove|RemoteDescendantChange> */
) => {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"