Showing 171 of 171 total issues
Method iterator
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
@Override
public Iterator<Dependency> iterator() {
final Collection<ForeignTojo> list = this.tojos.dependencies();
Logger.debug(
this, "%d suitable tojo(s) found out of %d",
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method unplaceClasses
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
@SuppressWarnings("PMD.AvoidAccessToStaticMembersViaThis")
private void unplaceClasses() throws IOException {
final Collection<PlacedTojo> classes = this.placedTojos.classes();
int deleted = 0;
if (!this.keepBinaries.isEmpty()) {
Method attr
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private String attr(final int pos) {
if (0 > pos) {
throw new ExFailure(
String.format(
"Attribute position can't be negative (%d)",
Method load
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static ConcurrentHashMap<String, String> load(final String src) throws IOException {
try (ObjectInputStream map = new ObjectInputStream(
new ByteArrayInputStream(
Base64.getDecoder().decode(
Files.readAllBytes(Paths.get(src))
Method parse
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static boolean parse(final String opt) throws IOException {
if ("--verbose".equals(opt)) {
Main.EOLOG.setLevel(Level.FINE);
for (final Handler hnd : Main.EOLOG.getHandlers()) {
hnd.setLevel(Level.FINE);
Method parsed
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public XML parsed() throws IOException {
final List<Text> lines = this.lines();
final ParsingErrors spy = new ParsingErrors(lines);
final EoLexer lexer = new EoIndentLexer(this.normalize());
lexer.removeErrorListeners();
Method iterator
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public Iterator<Dependency> iterator() {
return new Mapped<>(
dependency -> {
final Iterable<Dependency> transitives = new Filtered<>(
Method exec
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void exec() {
final Collection<ForeignTojo> tojos = this.scopedTojos().withXmir();
final int total = new OptimizedTojos(
new Filtered<>(
Method exec
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void exec() throws IOException {
final Path target = this.outputDir.toPath().resolve(CopyMojo.DIR);
final Collection<Path> sources = new Walk(this.sourcesDir.toPath());
for (final Path src : sources) {
Method take
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public <T> T take(final Class<T> type) {
final byte[] weak = this.take();
final Object strong;
if (type.equals(Long.class)) {
strong = new BytesOf(weak).asNumber(Long.class);
Method exec
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
void exec() {
final Collection<ForeignTojo> tojos = this.scopedTojos().withOptimized();
final int total = new OptimizedTojos(
new Filtered<>(
Method failures
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
@SuppressWarnings("unchecked")
public Collection<String> failures() throws IOException {
final Yaml yaml = new Yaml();
final Map<String, Object> map = yaml.load(this.script);
final String src = map.get("eo").toString();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method enterBeginner
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
@Override
@SuppressWarnings("PMD.ConfusingTernary")
public void enterBeginner(final EoParser.BeginnerContext ctx) {
this.startObject(ctx);
if (ctx.data() == null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
@Override
public boolean put(final String name, final Phi object) {
System.out.printf("%d.put(\"%s\", %d)...\n", this.hashCode(), name, object.hashCode());
final boolean ret = this.origin.put(name, object);
System.out.printf("%d.put(\"%s\", %d)!\n", this.hashCode(), name, object.hashCode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method exec
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void exec() {
final Collection<ForeignTojo> tojos = this.scopedTojos().notDiscovered();
final Collection<String> discovered = new HashSet<>();
for (final ForeignTojo tojo : tojos) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method enterMetas
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void enterMetas(final EoParser.MetasContext ctx) {
this.dirs.addIf("metas");
for (final TerminalNode node : ctx.META()) {
final String[] pair = node.getText().split(" ", 2);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
@Override
public boolean put(final int pos, final Phi object) {
System.out.printf("%d.put(%d, %d)...\n", this.hashCode(), pos, object.hashCode());
final boolean ret = this.origin.put(pos, object);
System.out.printf("%d.put(%d, %d)!\n", this.hashCode(), pos, object.hashCode());
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 65.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
/*
* The MIT License (MIT)
*
* Copyright (c) 2016-2024 Objectionary.com
*
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
/*
* The MIT License (MIT)
*
* Copyright (c) 2016-2024 Objectionary.com
*
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public DcsDepgraph(
final MavenProject pkt,
final MavenSession ssn,
final BuildPluginManager mgr,
final Path path,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76