creative-connections/Bodylight.js-Components

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Showing 684 of 684 total issues

Similar blocks of code found in 5 locations. Consider refactoring.
Open

      this.stepSize = this.fmuspeed * ((typeof(this.fstepsize) === 'string' ) ? parseFloat(this.fstepsize) : this.fstepsize);
Severity: Major
Found in src_aurelia-bodylight-plugin/src/elements/fmi.js and 4 other locations - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 442..442
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 778..778
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 793..793
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 981..981

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.stepSize = this.fmuspeed * ((typeof(this.fstepsize) === 'string' ) ? parseFloat(this.fstepsize) : this.fstepsize);
Severity: Major
Found in src_aurelia-bodylight-plugin/src/elements/fmi.js and 4 other locations - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 361..361
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 442..442
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 793..793
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 981..981

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (document.getElementById(this.fromid)) {
      document.getElementById(this.fromid).removeEventListener('animatedata', this.handleValueChange);
    }
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/ecg.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/buttonparams.js on lines 108..110

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for (var name in labelStyle) {
            if (labelStyle.hasOwnProperty(name)) {
                div.style[name] = labelStyle[name];
            }
        }
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/utils/dygraph.js on lines 1039..1043

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if (axisopts.xAxes) axisopts.xAxes[0].display = false;
      else axisopts.xAxes = [{display:false }];
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/chartjs.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/chartjs.js on lines 252..253

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if (axisopts.yAxes) axisopts.yAxes[0].display = false;
      else axisopts.yAxes = [{display:false }];
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/chartjs.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/chartjs.js on lines 250..251

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if (this.autofmax) {
          if (x>this.fmax) {
            this.fmax= x;
            this.updateK();
          }
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/bind2animation.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/bind2animation.js on lines 55..60

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for (var name in annotationStyle) {
            if (annotationStyle.hasOwnProperty(name)) {
                div.style[name] = annotationStyle[name];
            }
        }
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/utils/dygraph.js on lines 730..734

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.stepSize = this.fmuspeed * ((typeof(this.fstepsize) === 'string' ) ? parseFloat(this.fstepsize) : this.fstepsize);
Severity: Major
Found in src_aurelia-bodylight-plugin/src/elements/fmi.js and 4 other locations - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 361..361
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 778..778
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 793..793
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 981..981

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.stepSize = this.fmuspeed * ((typeof(this.fstepsize) === 'string' ) ? parseFloat(this.fstepsize) : this.fstepsize);
Severity: Major
Found in src_aurelia-bodylight-plugin/src/elements/fmi.js and 4 other locations - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 361..361
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 442..442
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 778..778
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 793..793

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if (this.autofmin) {        
          if (x<this.fmin) {
            this.fmin=x;
            this.updateK();
          }        
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/bind2animation.js and 1 other location - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/bind2animation.js on lines 64..69

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

    this.stepSize = this.fmuspeed * ((typeof(this.fstepsize) === 'string' ) ? parseFloat(this.fstepsize) : this.fstepsize);
Severity: Major
Found in src_aurelia-bodylight-plugin/src/elements/fmi.js and 4 other locations - About 35 mins to fix
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 361..361
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 442..442
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 778..778
src_aurelia-bodylight-plugin/src/elements/fmi.js on lines 981..981

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function bind has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  bind() {
    console.log('watchhash check au controller');
    if (this.element && this.element.au && this.element.au.controller) {
      console.log('watchhash check au controller type:', typeof (this.element.au.controller));
      if (typeof (this.element.au.controller) === 'object') console.log('watchhash check au controller viewmodel:', this.element.au.controller.viewModel);
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/attributes/watchhash.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function isValidPoint has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

Dygraph.isValidPoint = function(p, allowNaNY) {
    if (!p) return false; // null or undefined object
    if (p.yval === null) return false; // missing point
    if (p.x === null || p.x === undefined) return false;
    if (p.y === null || p.y === undefined) return false;
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function V has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

Date.ext={};Date.ext.util={};Date.ext.util.xPad=function(x,pad,r){if(typeof (r)=="undefined"){r=10}for(;parseInt(x,10)<r&&r>1;r/=10){x=pad.toString()+x}return x.toString()};Date.prototype.locale="en-GB";if(document.getElementsByTagName("html")&&document.getElementsByTagName("html")[0].lang){Date.prototype.locale=document.getElementsByTagName("html")[0].lang}Date.ext.locales={};Date.ext.locales.en={a:["Sun","Mon","Tue","Wed","Thu","Fri","Sat"],A:["Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"],b:["Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],B:["January","February","March","April","May","June","July","August","September","October","November","December"],c:"%a %d %b %Y %T %Z",p:["AM","PM"],P:["am","pm"],x:"%d/%m/%y",X:"%T"};Date.ext.locales["en-US"]=Date.ext.locales.en;Date.ext.locales["en-US"].c="%a %d %b %Y %r %Z";Date.ext.locales["en-US"].x="%D";Date.ext.locales["en-US"].X="%r";Date.ext.locales["en-GB"]=Date.ext.locales.en;Date.ext.locales["en-AU"]=Date.ext.locales["en-GB"];Date.ext.formats={a:function(d){return Date.ext.locales[d.locale].a[d.getDay()]},A:function(d){return Date.ext.locales[d.locale].A[d.getDay()]},b:function(d){return Date.ext.locales[d.locale].b[d.getMonth()]},B:function(d){return Date.ext.locales[d.locale].B[d.getMonth()]},c:"toLocaleString",C:function(d){return Date.ext.util.xPad(parseInt(d.getFullYear()/100,10),0)},d:["getDate","0"],e:["getDate"," "],g:function(d){return Date.ext.util.xPad(parseInt(Date.ext.util.G(d)/100,10),0)},G:function(d){var y=d.getFullYear();var V=parseInt(Date.ext.formats.V(d),10);var W=parseInt(Date.ext.formats.W(d),10);if(W>V){y++}else{if(W===0&&V>=52){y--}}return y},H:["getHours","0"],I:function(d){var I=d.getHours()%12;return Date.ext.util.xPad(I===0?12:I,0)},j:function(d){var ms=d-new Date(""+d.getFullYear()+"/1/1 GMT");ms+=d.getTimezoneOffset()*60000;var doy=parseInt(ms/60000/60/24,10)+1;return Date.ext.util.xPad(doy,0,100)},m:function(d){return Date.ext.util.xPad(d.getMonth()+1,0)},M:["getMinutes","0"],p:function(d){return Date.ext.locales[d.locale].p[d.getHours()>=12?1:0]},P:function(d){return Date.ext.locales[d.locale].P[d.getHours()>=12?1:0]},S:["getSeconds","0"],u:function(d){var dow=d.getDay();return dow===0?7:dow},U:function(d){var doy=parseInt(Date.ext.formats.j(d),10);var rdow=6-d.getDay();var woy=parseInt((doy+rdow)/7,10);return Date.ext.util.xPad(woy,0)},V:function(d){var woy=parseInt(Date.ext.formats.W(d),10);var dow1_1=(new Date(""+d.getFullYear()+"/1/1")).getDay();var idow=woy+(dow1_1>4||dow1_1<=1?0:1);if(idow==53&&(new Date(""+d.getFullYear()+"/12/31")).getDay()<4){idow=1}else{if(idow===0){idow=Date.ext.formats.V(new Date(""+(d.getFullYear()-1)+"/12/31"))}}return Date.ext.util.xPad(idow,0)},w:"getDay",W:function(d){var doy=parseInt(Date.ext.formats.j(d),10);var rdow=7-Date.ext.formats.u(d);var woy=parseInt((doy+rdow)/7,10);return Date.ext.util.xPad(woy,0,10)},y:function(d){return Date.ext.util.xPad(d.getFullYear()%100,0)},Y:"getFullYear",z:function(d){var o=d.getTimezoneOffset();var H=Date.ext.util.xPad(parseInt(Math.abs(o/60),10),0);var M=Date.ext.util.xPad(o%60,0);return(o>0?"-":"+")+H+M},Z:function(d){return d.toString().replace(/^.*\(([^)]+)\)$/,"$1")},"%":function(d){return"%"}};Date.ext.aggregates={c:"locale",D:"%m/%d/%y",h:"%b",n:"\n",r:"%I:%M:%S %p",R:"%H:%M",t:"\t",T:"%H:%M:%S",x:"locale",X:"locale"};Date.ext.aggregates.z=Date.ext.formats.z(new Date());Date.ext.aggregates.Z=Date.ext.formats.Z(new Date());Date.ext.unsupported={};Date.prototype.strftime=function(fmt){if(!(this.locale in Date.ext.locales)){if(this.locale.replace(/-[a-zA-Z]+$/,"") in Date.ext.locales){this.locale=this.locale.replace(/-[a-zA-Z]+$/,"")}else{this.locale="en-GB"}}var d=this;while(fmt.match(/%[cDhnrRtTxXzZ]/)){fmt=fmt.replace(/%([cDhnrRtTxXzZ])/g,function(m0,m1){var f=Date.ext.aggregates[m1];return(f=="locale"?Date.ext.locales[d.locale][m1]:f)})}var str=fmt.replace(/%([aAbBCdegGHIjmMpPSuUVwWyY%])/g,function(m0,m1){var f=Date.ext.formats[m1];if(typeof (f)=="string"){return d[f]()}else{if(typeof (f)=="function"){return f.call(d,d)}else{if(typeof (f)=="object"&&typeof (f[0])=="string"){return Date.ext.util.xPad(d[f[0]](),f[1])}else{return m1}}}});d=null;return str};
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function constructor has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  constructor(element, ea) {
    //super();
    this.element = element;
    this.isReadMDCustomElement = false;
    console.log('watchhash check au controller');
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/attributes/watchhashchange.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function update has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

Dygraph.update = function (self, o) {
    if (typeof(o) != 'undefined' && o !== null) {
        for (var k in o) {
            if (o.hasOwnProperty(k)) {
                self[k] = o[k];
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function unstackPointAtIndex has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

DygraphLayout.prototype.unstackPointAtIndex = function(idx) {
    var point = this.points[idx];
    // If the point is missing, no unstacking is necessary
    if (!point.yval) {
        return point;
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function drawGraph_ has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

Dygraph.prototype.drawGraph_ = function() {
    var start = new Date();

    // This is used to set the second parameter to drawCallback, below.
    var is_initial_draw = this.is_initial_draw_;
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function setDefaultAnswer has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    setDefaultAnswer(qid2) {
        let qid = qid2;
        if (qid2.includes(';')) qid = qid2.split(';')[0]; //first is id second is id of related tabs
        if (this.quizids.includes(qid2)) {
            // Check if an item with id 'id2' exists
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/quiz-summary.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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