File ModulsController.php
has 617 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php namespace crocodicstudio\crudbooster\controllers;
use CRUDBooster;
use Illuminate\Support\Facades\DB;
use Illuminate\Support\Facades\Excel;
Method cbInit
has 152 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function cbInit()
{
$this->table = 'cms_moduls';
$this->primary_key = 'id';
$this->title_field = "name";
Method postAddSave
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function postAddSave()
{
$this->cbLoader();
if (! CRUDBooster::isCreate() && $this->global_privilege == false) {
Method postStep4
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function postStep4()
{
$this->cbLoader();
$post = Request::all();
Function postStep4
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
public function postStep4()
{
$this->cbLoader();
$post = Request::all();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method postStep2
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function postStep2()
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
Method postStep3
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function postStep3()
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
Function postStep3
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
public function postStep3()
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function cbInit
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public function cbInit()
{
$this->table = 'cms_moduls';
$this->primary_key = 'id';
$this->title_field = "name";
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getStep1
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public function getStep1($id = 0)
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function postStep2
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function postStep2()
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method postStepFinish
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function postStepFinish()
{
$this->cbLoader();
$id = Request::input('id');
$row = DB::table('cms_moduls')->where('id', $id)->first();
Method getStep2
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getStep2($id)
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
Function postAddSave
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function postAddSave()
{
$this->cbLoader();
if (! CRUDBooster::isCreate() && $this->global_privilege == false) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function postStepFinish
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function postStepFinish()
{
$this->cbLoader();
$id = Request::input('id');
$row = DB::table('cms_moduls')->where('id', $id)->first();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getStep2
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function getStep2($id)
{
$this->cbLoader();
$module = CRUDBooster::getCurrentModule();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
DB::table('cms_menus')->insert([
'created_at' => date('Y-m-d H:i:s'),
'name' => cbLang("text_default_add_new_module", ['module' => $this->arr['name']]),
'icon' => 'fa fa-plus',
'path' => $this->arr['controller'].'GetAdd',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
DB::table('cms_menus')->insert([
'created_at' => date('Y-m-d H:i:s'),
'name' => cbLang("text_default_list_module", ['module' => $this->arr['name']]),
'icon' => 'fa fa-bars',
'path' => $this->arr['controller'].'GetIndex',
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
if (! CRUDBooster::isCreate() && $this->global_privilege == false) {
CRUDBooster::insertLog(cbLang('log_try_add_save', [
'name' => Request::input($this->title_field),
'module' => CRUDBooster::getCurrentModule()->name,
]));
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 94.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 6 locations. Consider refactoring. Open
if (! CRUDBooster::isUpdate() && $this->global_privilege == false) {
CRUDBooster::insertLog(cbLang("log_try_add", ['name' => $row->{$this->title_field}, 'module' => CRUDBooster::getCurrentModule()->name]));
CRUDBooster::redirect(CRUDBooster::adminPath(), cbLang('denied_access'));
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76