crowbar/crowbar-core

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chef/cookbooks/provisioner/recipes/update_nodes.rb

Summary

Maintainability
C
1 day
Test Coverage

File update_nodes.rb has 420 lines of code (exceeds 250 allowed). Consider refactoring.
Open

def find_node_boot_mac_addresses(node, admin_data_net)
  # If we don't have an admin IP allocated yet, using node.macaddress is
  # our best guess for the boot macaddress.
  if admin_data_net.nil? || \
      admin_data_net.interface_list.nil?
Severity: Minor
Found in chef/cookbooks/provisioner/recipes/update_nodes.rb - About 6 hrs to fix

Method find_node_boot_mac_addresses has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

def find_node_boot_mac_addresses(node, admin_data_net)
  # If we don't have an admin IP allocated yet, using node.macaddress is
  # our best guess for the boot macaddress.
  if admin_data_net.nil? || \
      admin_data_net.interface_list.nil?
Severity: Minor
Found in chef/cookbooks/provisioner/recipes/update_nodes.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Consider simplifying this complex logical expression.
Open

  if new_group == "os_install" && !admin_data_net.nil?
    # This eventually needs to be configurable on a per-node basis
    # We select the os based on the target platform specified.
    os = mnode[:target_platform]
    if os.nil? || os.empty?
Severity: Critical
Found in chef/cookbooks/provisioner/recipes/update_nodes.rb - About 2 hrs to fix

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