crowbar/crowbar-core

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crowbar_framework/app/models/crowbar_service.rb

Summary

Maintainability
F
4 days
Test Coverage

Method transition has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring.
Open

  def transition(inst, name, state)
    self.transition_save_node = false

    return [404, "No state specified"] if state.nil?
    # FIXME: validate state
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File crowbar_service.rb has 421 lines of code (exceeds 250 allowed). Consider refactoring.
Open

class CrowbarService < ServiceObject
  attr_accessor :transition_save_node

  def initialize(thelogger = nil)
    super
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 6 hrs to fix

Method transition has 91 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def transition(inst, name, state)
    self.transition_save_node = false

    return [404, "No state specified"] if state.nil?
    # FIXME: validate state
Severity: Major
Found in crowbar_framework/app/models/crowbar_service.rb - About 3 hrs to fix

Method initiate_nodes_upgrade has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring.
Open

  def initiate_nodes_upgrade
    upgrade_nodes = Node.all.reject do |node|
      node.admin? || node[:platform] == "windows" || node.state != "crowbar_upgrade"
    end
    check_if_nodes_are_available upgrade_nodes
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method bootstrap_ensure_proposal has 70 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def bootstrap_ensure_proposal(bc, override_attr_path)
    Rails.logger.info("Bootstrap: ensure proposal for bc: #{bc}, name: #{override_attr_path}")

    unless override_attr_path == "default" || File.exist?(override_attr_path)
      msg = "Cannot ensure proposal for #{bc} exists: #{override_attr_path} does not exist."
Severity: Major
Found in crowbar_framework/app/models/crowbar_service.rb - About 2 hrs to fix

Method bootstrap_ensure_proposal has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

  def bootstrap_ensure_proposal(bc, override_attr_path)
    Rails.logger.info("Bootstrap: ensure proposal for bc: #{bc}, name: #{override_attr_path}")

    unless override_attr_path == "default" || File.exist?(override_attr_path)
      msg = "Cannot ensure proposal for #{bc} exists: #{override_attr_path} does not exist."
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method prepare_nodes_for_crowbar_upgrade has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

  def prepare_nodes_for_crowbar_upgrade
    proposal = Proposal.find_by(barclamp: "crowbar", name: "default")

    # To all nodes, add a new role which prepares them for the upgrade
    nodes_to_upgrade = []
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initiate_nodes_upgrade has 43 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def initiate_nodes_upgrade
    upgrade_nodes = Node.all.reject do |node|
      node.admin? || node[:platform] == "windows" || node.state != "crowbar_upgrade"
    end
    check_if_nodes_are_available upgrade_nodes
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 1 hr to fix

Method prepare_nodes_for_crowbar_upgrade has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def prepare_nodes_for_crowbar_upgrade
    proposal = Proposal.find_by(barclamp: "crowbar", name: "default")

    # To all nodes, add a new role which prepares them for the upgrade
    nodes_to_upgrade = []
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 1 hr to fix

Method commit_and_check_proposal has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  def commit_and_check_proposal
    answer = proposal_commit(
      "default",
      in_queue: false,
      validate: false,
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method bootstrap_proposals has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
Open

  def bootstrap_proposals(crowbar_role, inst)
    answer = [200, {}]

    role = crowbar_role.default_attributes
    return answer if role["crowbar"].nil? ||
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid too many return statements within this method.
Open

        return answer
Severity: Major
Found in crowbar_framework/app/models/crowbar_service.rb - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if answer[0] != 200
        msg = "Failed to commit proposal '#{id}' for '#{bc}' " \
            "(The error message was: #{answer[1].strip})"
        Rails.logger.error(msg)
        answer[1] = msg
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb and 1 other location - About 30 mins to fix
crowbar_framework/app/models/crowbar_service.rb on lines 503..508

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      if answer[0] != 200
        msg = "Failed to create proposal '#{id}' for barclamp '#{bc}' " \
            "(The error message was: #{answer[1].strip})"
        Rails.logger.error(msg)
        answer[1] = msg
Severity: Minor
Found in crowbar_framework/app/models/crowbar_service.rb and 1 other location - About 30 mins to fix
crowbar_framework/app/models/crowbar_service.rb on lines 530..535

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 32.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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