crowbar/crowbar-hadoop

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crowbar_framework/app/models/zookeeper_service.rb

Summary

Maintainability
A
1 hr
Test Coverage

Cyclomatic complexity for create_proposal is too high. [7/6]
Open

  def create_proposal
    @logger.debug("zookeeper create_proposal: entering")
    base = super

    # Get the node list.

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Assignment Branch Condition size for create_proposal is too high. [31.62/30] (https://github.com/SUSE/style-guides/blob/master/Ruby.md#metricsabcsize, http://c2.com/cgi/wiki?AbcMetric)
Open

  def create_proposal
    @logger.debug("zookeeper create_proposal: entering")
    base = super

    # Get the node list.

This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric

Perceived complexity for create_proposal is too high. [8/7]
Open

  def create_proposal
    @logger.debug("zookeeper create_proposal: entering")
    base = super

    # Get the node list.

This cop tries to produce a complexity score that's a measure of the complexity the reader experiences when looking at a method. For that reason it considers when nodes as something that doesn't add as much complexity as an if or a &&. Except if it's one of those special case/when constructs where there's no expression after case. Then the cop treats it as an if/elsif/elsif... and lets all the when nodes count. In contrast to the CyclomaticComplexity cop, this cop considers else nodes as adding complexity.

Example:

def my_method                   # 1
  if cond                       # 1
    case var                    # 2 (0.8 + 4 * 0.2, rounded)
    when 1 then func_one
    when 2 then func_two
    when 3 then func_three
    when 4..10 then func_other
    end
  else                          # 1
    do_something until a && b   # 2
  end                           # ===
end                             # 7 complexity points

Method create_proposal has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

  def create_proposal
    @logger.debug("zookeeper create_proposal: entering")
    base = super

    # Get the node list.
Severity: Minor
Found in crowbar_framework/app/models/zookeeper_service.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Space inside empty hash literal braces detected. (https://github.com/bbatsov/ruby-style-guide#spaces-operators)
Open

    base["deployment"]["zookeeper"]["elements"] = { }

Checks that braces used for hash literals have or don't have surrounding space depending on configuration.

Example: EnforcedStyle: space

# The `space` style enforces that hash literals have
# surrounding space.

# bad
h = {a: 1, b: 2}

# good
h = { a: 1, b: 2 }

Example: EnforcedStyle: no_space

# The `no_space` style enforces that hash literals have
# no surrounding space.

# bad
h = { a: 1, b: 2 }

# good
h = {a: 1, b: 2}

Example: EnforcedStyle: compact

# The `compact` style normally requires a space inside
# hash braces, with the exception that successive left
# braces or right braces are collapsed together in nested hashes.

# bad
h = { a: { b: 2 } }

# good
h = { a: { b: 2 }}

Pass &:nil? as an argument to delete_if instead of a block.
Open

    nodes.delete_if { |n| n.nil? }

Use symbols as procs when possible.

Example:

# bad
something.map { |s| s.upcase }

# good
something.map(&:upcase)

Avoid using {...} for multi-line blocks. (https://github.com/bbatsov/ruby-style-guide#single-line-blocks)
Open

    slave_nodes.each { |x|

Check for uses of braces or do/end around single line or multi-line blocks.

Example: EnforcedStyle: linecountbased (default)

# bad - single line block
items.each do |item| item / 5 end

# good - single line block
items.each { |item| item / 5 }

# bad - multi-line block
things.map { |thing|
  something = thing.some_method
  process(something)
}

# good - multi-line block
things.map do |thing|
  something = thing.some_method
  process(something)
end

Example: EnforcedStyle: semantic

# Prefer `do...end` over `{...}` for procedural blocks.

# return value is used/assigned
# bad
foo = map do |x|
  x
end
puts (map do |x|
  x
end)

# return value is not used out of scope
# good
map do |x|
  x
end

# Prefer `{...}` over `do...end` for functional blocks.

# return value is not used out of scope
# bad
each { |x|
  x
}

# return value is used/assigned
# good
foo = map { |x|
  x
}
map { |x|
  x
}.inspect

Example: EnforcedStyle: bracesforchaining

# bad
words.each do |word|
  word.flip.flop
end.join("-")

# good
words.each { |word|
  word.flip.flop
}.join("-")

Use array literal [] instead of Array.new. (https://github.com/bbatsov/ruby-style-guide#literal-array-hash)
Open

    slave_fqdns = Array.new

This cop checks for the use of a method, the result of which would be a literal, like an empty array, hash or string.

Example:

# bad
a = Array.new
h = Hash.new
s = String.new

# good
a = []
h = {}
s = ''

Use next to skip iteration. (https://github.com/bbatsov/ruby-style-guide#no-nested-conditionals)
Open

      if !x[:fqdn].nil? && !x[:fqdn].empty?

Use next to skip iteration instead of a condition at the end.

Example: EnforcedStyle: skipmodifierifs (default)

# bad
[1, 2].each do |a|
  if a == 1
    puts a
  end
end

# good
[1, 2].each do |a|
  next unless a == 1
  puts a
end

# good
[1, 2].each do |o|
  puts o unless o == 1
end

Example: EnforcedStyle: always

# With `always` all conditions at the end of an iteration needs to be
# replaced by next - with `skip_modifier_ifs` the modifier if like
# this one are ignored: `[1, 2].each { |a| return 'yes' if a == 1 }`

# bad
[1, 2].each do |o|
  puts o unless o == 1
end

# bad
[1, 2].each do |a|
  if a == 1
    puts a
  end
end

# good
[1, 2].each do |a|
  next unless a == 1
  puts a
end

Use !empty? instead of length > 0.
Open

    if !slave_fqdns.nil? && slave_fqdns.length > 0

This cop checks for numeric comparisons that can be replaced by a predicate method, such as receiver.length == 0, receiver.length > 0, receiver.length != 0, receiver.length < 1 and receiver.size == 0 that can be replaced by receiver.empty? and !receiver.empty.

Example:

# bad
[1, 2, 3].length == 0
0 == "foobar".length
array.length < 1
{a: 1, b: 2}.length != 0
string.length > 0
hash.size > 0

# good
[1, 2, 3].empty?
"foobar".empty?
array.empty?
!{a: 1, b: 2}.empty?
!string.empty?
!hash.empty?

Surrounding space missing for operator +. (https://github.com/bbatsov/ruby-style-guide#spaces-operators)
Open

        node_cnt = node_cnt +1

Checks that operators have space around them, except for ** which should not have surrounding space.

Example:

# bad
total = 3*4
"apple"+"juice"
my_number = 38/4
a ** b

# good
total = 3 * 4
"apple" + "juice"
my_number = 38 / 4
a**b

Use self-assignment shorthand +=. (https://github.com/bbatsov/ruby-style-guide#self-assignment)
Open

        node_cnt = node_cnt +1

This cop enforces the use the shorthand for self-assignment.

Example:

# bad
x = x + 1

# good
x += 1

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