Method validate_proposal_after_save
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
def validate_proposal_after_save(proposal)
# first, check for conflict with ceph
Proposal.where(barclamp: "ceph").each {|p|
next unless (p.status == "ready") || (p.status == "pending")
ceph_role = p.role
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File swift_service.rb
has 280 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "rexml/document"
include ERB::Util # for html_escape
class SwiftService < OpenstackServiceObject
class ServiceError < StandardError
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Method create_proposal
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def create_proposal
base = super
base[:attributes][:swift][:cluster_hash] = "%x%s" % [rand(100000),rand(100000)]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method validate_proposal_after_save
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
def validate_proposal_after_save(proposal)
# first, check for conflict with ceph
Proposal.where(barclamp: "ceph").each {|p|
next unless (p.status == "ready") || (p.status == "pending")
ceph_role = p.role
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Method role_constraints
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def role_constraints
{
"swift-storage" => {
"unique" => false,
"count" => -1,
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Method run_report
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
def run_report(node)
raise "unable to look up a #{@bc_name} proposal applied to #{node.inspect}" if (proposal = _get_proposal_by_node node).nil?
report_run_uuid = `uuidgen`.strip
report_run = {
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Method create_proposal
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_proposal
base = super
base[:attributes][:swift][:cluster_hash] = "%x%s" % [rand(100000),rand(100000)]
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Method clear_dispersion_reports
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def clear_dispersion_reports
def delete_file(file_name)
File.delete(file_name) if File.exist?(file_name)
end
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Method clear_dispersion_reports
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def clear_dispersion_reports
def delete_file(file_name)
File.delete(file_name) if File.exist?(file_name)
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run_report
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def run_report(node)
raise "unable to look up a #{@bc_name} proposal applied to #{node.inspect}" if (proposal = _get_proposal_by_node node).nil?
report_run_uuid = `uuidgen`.strip
report_run = {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def clear_dispersion_reports
def delete_file(file_name)
File.delete(file_name) if File.exist?(file_name)
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
report_run = {
"uuid" => report_run_uuid, "started" => Time.now.utc.to_i, "ended" => nil, "pid" => nil,
"status" => "running", "node" => node, "results.json" => "log/#{report_run_uuid}.json",
"results.html" => "log/#{report_run_uuid}.html"}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 27.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
swift_db["dispersion_reports"].each do |dr|
raise ServiceError, I18n.t("barclamp.#{@bc_name}.run.duplicate") if dr["node"] == node and dr["status"] == "running"
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 26.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76