cs-util-com/cscore

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Avoid deeply nested control flow statements.
Open

                                        if (value > 0)
                                            data[idx] += bit;
                                        else
                                            data[idx] -= bit;

    Method SetColorAt has 6 arguments (exceeds 4 allowed). Consider refactoring.
    Open

            private static void SetColorAt(byte[] imageData, int x, int y, int width, byte[] color, int bytesPerPixel) {

      Method SetColorAt has 6 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              private static void SetColorAt(byte[] imageData, int x, int y, int width, byte[] color, int bytesPerPixel) {

        Method BoxFilterSingleChannel has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring.
        Open

                public static double[] BoxFilterSingleChannel(double[] img, int width, int height, int radius, int channels) {
                    var kernalSize = 2 * radius;
        
                    if (kernalSize % 2 == 0) kernalSize++;
                    var hBlur = new double[img.Length];

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Avoid deeply nested control flow statements.
        Open

                                    if (ColorIsValue(trimap, i, j, 0)) {
                                        SetColorAt(trimap, x, y, almostBlack);
                                    } else if (ColorIsValue(trimap, i, j, 255)) {
                                        SetColorAt(trimap, x, y, almostWhite);
                                    }

          Method LogMethodDone has 6 arguments (exceeds 4 allowed). Consider refactoring.
          Open

                  public void LogMethodDone(Stopwatch timing, object[] args, int maxAllowedTimeInMs, string sourceMemberName, string sourceFilePath, int sourceLineNumber) {

            Method NearestDistance has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring.
            Open

                    private double NearestDistance(Dictionary<Point, double> boundaryDistance, Point p) {
                        while (true) {
                            if (boundaryDistance.TryGetValue(p, out double dist)) { return dist; }
                            // If the point is not in the boundary, expand the entries in the dict by 1 in all directions and check again
                            var pointsArray = boundaryDistance.Keys.ToArray();

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method ExtractFieldDocu has 6 arguments (exceeds 4 allowed). Consider refactoring.
            Open

                    public virtual bool ExtractFieldDocu(JsonSchema field, MemberInfo m, Type modelType, JTokenType t, object pInstance, JToken jpInstance) {

              Avoid deeply nested control flow statements.
              Open

                                          if (m_HasFieldsEnclosedInQuotes & ((int)m_TextFieldType == (int)FieldType.Delimited))
                                          {
                                              if (string.Compare(Token.Trim(), "\"", StringComparison.Ordinal) == 0)
                                                  throw new InvalidOperationException(); //GetInvalidOperationException[ResID.MyID.TextFieldParser_InvalidComment];
                                          }

                Method DoPropagateIteration has 6 arguments (exceeds 4 allowed). Consider refactoring.
                Open

                        private void DoPropagateIteration(byte[] trimap, List<Point> foregroundBoundary, List<Point> backgroundBoundary, Sample[][] samples, int w, int h) {

                  Avoid deeply nested control flow statements.
                  Open

                                              if (i < 0 || i >= w || j < 0 || j >= h) { continue; }

                    Method LogMethodDone has 6 arguments (exceeds 4 allowed). Consider refactoring.
                    Open

                            public virtual void LogMethodDone(Stopwatch timing, object[] args, int maxAllowedTimeInMs, string sourceMemberName, string sourceFilePath, int sourceLineNumber) {

                      Avoid deeply nested control flow statements.
                      Open

                                                      if (m_Buffer[Cursor] == '\n')
                                                      {
                                                          Cursor += 1;
                                                          Builder.Append('\n');
                                                      }

                        Identical blocks of code found in 3 locations. Consider refactoring.
                        Open

                                public override async Task<bool> Remove(string key) {
                                    this.ThrowErrorIfDisposed();
                                    var res = await base.Remove(key);
                                    foreach (var s in _categoryStores.Values) { res &= await s.Remove(key); }
                                    return res;
                        CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/analytics/LocalAnalyticsV2.cs on lines 45..50
                        CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/analytics/LocalAnalyticsV3.cs on lines 46..51

                        Duplicated Code

                        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                        Tuning

                        This issue has a mass of 75.

                        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                        Refactorings

                        Further Reading

                        Identical blocks of code found in 3 locations. Consider refactoring.
                        Open

                                public override async Task<bool> Remove(string key) {
                                    this.ThrowErrorIfDisposed();
                                    var res = await base.Remove(key);
                                    foreach (var s in _categoryStores.Values) { res &= await s.Remove(key); }
                                    return res;
                        CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/analytics/LocalAnalytics.cs on lines 48..53
                        CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/analytics/LocalAnalyticsV2.cs on lines 45..50

                        Duplicated Code

                        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                        Tuning

                        This issue has a mass of 75.

                        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                        Refactorings

                        Further Reading

                        Method LogMethodDone has 6 arguments (exceeds 4 allowed). Consider refactoring.
                        Open

                                void LogMethodDone(Stopwatch timing, object[] args, int maxAllowedTimeInMs, string sourceMemberName, string sourceFilePath, int sourceLineNumber);
                        Severity: Minor
                        Found in CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/ILog.cs - About 45 mins to fix

                          Similar blocks of code found in 3 locations. Consider refactoring.
                          Open

                                  public void LogWarning(string warning, params object[] args) {
                                      PrintWarningMessage("> WARNING: " + warning + Log.ToArgsStr(args, ArgToString) + LB
                                          + "  * at " + Log.CallingMethodStr(args) + LB + LB, args);
                                  }
                          CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/LogDefaultImpl.cs on lines 12..15
                          CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/LogDefaultImpl.cs on lines 17..20

                          Duplicated Code

                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                          Tuning

                          This issue has a mass of 75.

                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                          Refactorings

                          Further Reading

                          Avoid deeply nested control flow statements.
                          Open

                                                      if (!ColorIsValue(trimap, i, j, 0) && !ColorIsValue(trimap, i, j, 255)) { continue; }

                            Avoid deeply nested control flow statements.
                            Open

                                                        if (!(pd <= r) || !(cd <= c)) { continue; }

                              Similar blocks of code found in 3 locations. Consider refactoring.
                              Open

                                      public void LogDebug(string msg, params object[] args) {
                                          PrintDebugMessage("> " + msg + Log.ToArgsStr(args, ArgToString) + LB
                                              + "  * at " + Log.CallingMethodStr(args) + LB + LB, args);
                                      }
                              CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/LogDefaultImpl.cs on lines 17..20
                              CsCore/PlainNetClassLib/src/Plugins/CsCore/com/csutil/logging/LogDefaultImpl.cs on lines 22..25

                              Duplicated Code

                              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                              Tuning

                              This issue has a mass of 75.

                              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                              Refactorings

                              Further Reading

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